1.0.38 PATCH
VERSION 1.0.38 PATCH NOTES For this release we implemented the official start rules for the Ventures DLC, and also squashed numerous Ventures bugs. Almost there!

Developer posts and news about this game.

VERSION 1.0.38 PATCH NOTES For this release we implemented the official start rules for the Ventures DLC, and also squashed numerous Ventures bugs. Almost there!

We've been squashing Ventures bugs by the half-dozen! Numerous fixes and minor bugs have been apprehended! We also added a SpaceCorp Demo, which required some code rework!

Various Ventures bug fixes, minor QoL updates.

SpaceCorp: Ventures has been released! Get it at 40% off during launch week!

1.0.19 includes minor bug fixes for AI Infra use, as well as numerous Ventures corp updates. We are also preparing for the DLC download with Steam, so we continue to make minor adjustments working towards Steam approval. If you would like to playtest the Ventures expansion, send

Fix for when competition fails to claim Beyond marker in Planeteers after player claimed Beyond marker in Mariners. Fix for when competition claims contract in middle of multi-part automa actions. Corrected scoring for Gonzalez and Cohen colonies. Fix for situation where player o

This update adds continuing support for upcoming Ventures expansion.

Thanks to the generous help of Steam user "HamOnRye", we were able to get SteamDeck support working again! Note that SteamDeck runs the Windows version of the game under its "Proton" compatibility layer, and this means the app thinks it is in Windows and makes native Windows call

1. Ventures testing/bugfixing! Getting closer! 2. Various bug fixes 3. Test fix for stuck Edge card when played by Competition (Windows only)

1. Entangled Transmitter bug fixes 2. Starchildren bug fixes 3. Secure bases colony scoring bug fix 4. Research base in Starfarers bug fix w/ Hybrids 5. Ventures Stellar Security Research in Starfarers bug fix 6. Allied Transit movement bug fix

Contains: Numerous bug fixes. Some Ventures fixes (thanks beta testers!). A couple of QoL additions. Additional AI tweaking.

1. AI updates 2. Rules/bug fixes 3. Added ability to click "Move" button again to switch ships. Same with Explore/Build. This is in addition to clicking on screen, or using N or Spacebar, or tapping ships manually. 4. Lowered iOS version support to 17.6. (iPhone/iPad versions onl

Fixed issue where AI turns could continue for too long after draw deck is empty.

Fixed numerous rules errors in contract detection, movement costs, competition claims, and more. Add more tweaks to RAM usage for mobile devices. Fixed situations where AI might pass turn too early with cards left in the deck. Added logic for situations where AI was not taking sh

Fixed a couple of minor bugs, including 2 discovery tiles with wrong data, incorrect scoring for Competition at end of era, and minor issue where an AI that got 3 genetics points in the first era would not pass at end of round.

1.0.5 Various bug fixes. Lowered memory requirements for mobile/tablet devices.