beaterCore - Multiplayer Hotfix (1.3.3)
Quick fix for multiplayer not working correctly after 1.3.2 update
Developer posts and news about this game.

Quick fix for multiplayer not working correctly after 1.3.2 update

Improved CPU opponents path finding speed, meant to reduce hardware related differences to their behaviour and significantly reduce CPU usage CPU opponents' path finding has become more stable, which can improve their speed in some scenarios Cars can now define how fast the CPUs

New shelves in auto parts store containing shock absorbers, springs, and paints Two and three cylinder engines got their separate visuals Auto-parts store now has discounts on random items New paint colors were added Springs are now color coded based on their stiffness There's no

Fix controller glyphs for right stick Remove stock springs from the auto parts store Add support for folder texture loading for custom tracks Add an error to workshop uploader tool if the thumbnail image size exceeds 1 MB

Grip has been standardized across maps. Before this version, each map defined grip values for each material separately, meaning that the same looking dirt on different tracks could have different grip values. Now every map uses the same grip value for same textures More changes w

New Large changes to CPU opponents behaviour. They're now gentler, faster, and less unpredictable. Avoid loading modded car's textures and sounds twice Balance Make tires grip better at lower condition values. This means that your 50% tires might just be usable enough to not go s

New additions Steering aid intensity can be changed in settings Chat messages now make a sound Save files can be deleted Mods in mods tab are now sorted by their name and status Fixes Fix audio pop when entering garages/dealer Fix crash when loading gltf models with unassigned ma

New additions: New mechanic: Items can be thrown by holding Q UI scaling options are now available in video settings Easy difficulty is now a little harder, very easy difficulty has been added, which is identical to the old easy difficulty Balance Based on players feedback, the f

Steam Cloud save synchronization Fix music mods not displaying their name in the mod list Fix some of the errors caused by the map editor

- Fix automatic shifting putting the car in reverse during heavy breaking - It's now possible to grab push carts when the handle is facing the wall - Default save file name is now date and time instead of autosave - Adjust rewards in multiplayer to be more fair and profitable - A

- Resolve audio not working on systems that only support mono sound - Expand the number of items that Pavel can accept for returns

- Attempt to fix audio related errors - Add support for more audio sample formats - Fix ability to return an item infinitely if Pavel is standing in the garages - Add volume slider for the checkpoint sound - Add missing `rebuild_engine_wrong_class` localization - Default controll

Mods Official, proper, but basic mod support. Steam workshop is not going to be supported in the demo version, but for now you can find mods in our discord community Mod manager in settings menu Multiplayer servers check for mod compatibility and automatically enable required mod

Prologue story instead of the tutorial sequence Engine wear has been reduced by 50% Engine oil wear has been reduced by 30% Multiplayer rewards have been reduced by 30% Rewards for singleplayer races have been increased by 500 Fixed decal rendering on certain GPU models and drive

Added MSAA and SSAA anti-aliasing options in graphics settings Added rolling resistance and sounds to grass and rocks Improved hub visuals Added ability to change car's colors in split screen Improved UI in graphics settings Possible fix for rendering artifacts on some GPUs Fix v

Added 3D rocks to terrain New and improved tutorial sequence Added ability to cycle through trunk's items Added render scaling option to settings menu Added icons for some of the keyboard keys Added 3D field repair icon to track preview screen Draw water in track previews Added m

New event selection UI Nicer stage display UI Sliders now display their value

Input system: Add properties menu for analog actions(Throttle, brakes, etc) with dead zone and linearity settings Settings config file has been transitioned from Ron file format to JSON5 . Please report if your settings file got corrupted during the transition Fix a bug that made

Particle system has been significantly improved. Dust is significantly more thick and visible, tires kick off rocks into the air, and a lot of graphical glitches were fixed. This change might affect performance on low-end systems Tutorial sequence has been improved with button hi

Resting mechanic. Allows to skip a day and restocks shops for a certain cost Hub better highlights buttons now, improving visual clarity when using a controller Current day of the week is now displayed in the hub