Patch Notes — Localization Update
Added Traditional Chinese support. Includes a small pacing improvement from the previous patch: the sushi shift sections have been slightly shortened, with scoring adjusted accordingly.

Developer posts and news about this game.

Added Traditional Chinese support. Includes a small pacing improvement from the previous patch: the sushi shift sections have been slightly shortened, with scoring adjusted accordingly.

Fixed performance issues that caused noticeable frame drops in several areas of the game. These sections should now run much more smoothly. Note – DX12 Compatibility Some systems with lower DirectX 12 compatibility may experience a crash during the initial loading screen. If this

To make the ending routes easier to access, I’ve added new late-game checkpoints. This update should give players more flexibility when exploring different endings. Key Changes New Ending Branch Checkpoints I added additional checkpoints in the later part of the story to make it

Hello everyone, A small update has just been released to improve the overall gameplay experience. • Japanese Localization Improvements The ingredient names used in recipes and interaction prompts have been unified for consistency and clarity. • Manager Chase Speed Adjusted The ma

Hello everyone, I sincerely apologize for an issue in the early tutorial where the dialogue did not trigger and the game could not progress. This problem has now been fully fixed in the latest hotfix. Please restart Steam to download the update. Thank you for your patience and un

Hello everyone, The Sushi House has officially launched on Steam! I truly hope you enjoy it. Reporting Bugs / Feedback If you find any bugs, issues, or suggestions: → Please post them in the thread on the Community Hub, or simply start a new discussion there if you prefer. Join t