
198 recorded observations · Latest sample
Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 2 | |
| 2 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 0 | |
| 0 | |
| 1 | |
| 1 | |
| 1 | |
| 0 | |
| 0 |
Peak and average use recorded samples · UTC. Months may have partial coverage. Swipe to see gains and averages.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| October 2026 | 3 | +2 | +200.0% | 1 | — |
GaugeDB’s latest recorded Steam player count for PonPonTown is 1 concurrent players (). Its recorded 24-hour peak is 2 players. The highest count in GaugeDB’s collected history is 3 concurrent players on .
Concurrent Steam players, not daily or monthly active users. Console and other launchers are excluded. Peaks cover GaugeDB’s recorded history.
A pachinko-style idle game that stays on the side of your screen while you are doing other things. Unlock and collect more marble creatures to earn coins, continually upgrade your village and pachinko tables to accelerate growth. Build the beloved Village!
Steam store description
| September 2026 | 1 | — | — | 0 | — |