Fixes 1.08
Fixes Fixed "Blood Moon" vampire event was broken (community find by Kot)

Developer posts and news about this game.

Fixes Fixed "Blood Moon" vampire event was broken (community find by Kot)

Hello all Heroes, Villians and Others! These past few months I've worked on a content update for Heroes Against Time to make the game more fun. It includes two new shop items, new relics, some event changes / additions, and a long requested feature to be able to use characters fr

Hello heroes, villains and others! Thank you so much for the warm reception to Heroes Against Time!!😊 Your kind words in the Steam reviews and Discord really mean the world to me 💖 I wanted to write an update to share my future plans for the game + a secret code for a new Hallo

Improvements The bottom bar of the screen flashes now when supplies are critical, making it easier to notice low supplies. Notification for the boss tile for first time players Added a feature that lets players preview the map and characters when defeating an empowered enemy, in

Added Indonesian localization (credit to Peter Christian Erastus) Fixed small issue with enemy power circles increasing the wrong amount

Fixed boss ATK increasing more than it should after unlocking empowered enemies / shops (increased to by 2 points instead of 1 when just unlocked - like 6->7 in the Heroes set. This would auto-fix on loading but would cause a temporary issue when just unlocking it) Fixed wrong

Cutscene viewing screen added (in "archives", by clicking the second top button) Fixed clicking to accept altar multiple times resulted in gaining multiple pacts and relics. (Fixed in previous update) "Enchanted Lance" has been rebalanced: Increase player ATK gain and HP gain fro

Fix to rare bug where you couldn't reach the boss tile on the final map Added animation to "switch relic" button in altars

Some quick optimization improvements to help with slow loading and improve performance on handhelds (like the Steam deck)

Fixed difficulty issue with the final map. It should be beatable now! Improved sound effects Improved effect order issues (healing and damage for relics, pacts and characters) (Digging fog delay with Spectral Shield relic) Possibly fixed multiple of the same resolution with wide

Heroes Against Time is available now I'm really looking forward to players discovering all the new additions I've been working on these last few months; including the new relics, tiles, maps, enemies, characters and events (!!!) I even added a few additional last second palettes

Heroes Against Time releases next week! I'm excited for players to discover all of the new stuff I've added to the game, including the new sets, maps, tiles, relics, enemies and palettes!!! I hope you're as excited as I am :D -David

New Content I've been working hard on the new content for the game over the last few months - it includes two brand new sets of events and characters with their own unique abilities, new relics, and some new tiles with fun mechanics to spice up your runs! I've also been working o

Added a sound for unlocking a new character Added a flashing animation for the "flee" button to prompt players who are about to die in combat to escape instead Fixed error that broke localization for players who achieved 100% completion of the Hero set

Players should now be able to easily and smoothly switch between controller and Mouse & Keyboard at any point in the game! I hope this addition helps players with controllers to have a smoother, better experience.

Extended in-game track Updated main menu track Both tracks were created by Tieff Please let us know how you feel about these new changes!

Improved controller connection / disconnection in the main menu Improved controller not displaying over victory screen

Made it so rejected characters don't appear in the next ally tile Improved main menu and pause menu sound effects Controller automatically refocuses now when window is refocused, automatic controller detection on start Other small fixes and improvements

Improved Japanese and Spanish text Made text easier to read with Before Dawn palette Improved scrolling for runs and palettes Added a discord link in the palette screen Improved button behavior More improvements tomorrow !

A recent change accidentally broke palettes, but they should be back up - as well as any palettes you've unlocked in the past should return. Apologies for the inconvenience !