Released
Sep 19, 2025
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post

    Doomspire v1.3 Fire & Ice, Deckbuilders Fest Live

    🔥❄️ Doomspire v1.3 – Fire & Ice ❄️🔥 The next evolution of Doomspire is here. Deeper runs, stronger builds, and more ways to break the game. 🎉 Steam Deckbuilders Fest (May 4 – May 11) Doomspire is featured alongside top indie deckbuilders and is currently on sale, making th

  2. Developer post

    1.2.1 Hotfix

    Hey folks! A small 1.2.1 hotfix just went live with a few fixes and polish. Here’s what’s changed: Fixed Flaming Heart passive to correctly apply its effect at the beginning of the match Fixed the Leave button on the victory screen incorrectly resetting the save file Updated desc

  3. Developer post

    Update 1.2 - Allegiance Unlocked

    Hey everyone! Update 1.2 - Allegiance Unlocked is here - and it's all about finally getting your hands on the Allegiance progression rewards you've been working toward! When Update 1.1 - The Allegiance launched, it introduced Allegiances and the ability to earn XP and level them

  4. Developer post

    Doomspire 1.1.2 - Patch Notes

    Card Updates Charred Servant damage now scales with Spell Damage Draconic Flamecaller damage now scales with Spell Damage Draconic Cultist damage now scales with Spell Damage Inferno Summoner gained Taunt Flaming Heart now buffs all minions except Skorch (as originally intended)

  5. Developer post

    Doomspire 1.1.2 - Final Update of 2025 Coming Dec 18

    Hey everyone! We wanted to share a quick heads-up about our next update - Doomspire 1.1.2 , which will go live on December 18 . This will also be our final update of 2025 . It's been an amazing ride since Doomspire's release back in September. Over these past few months, we've le

  6. Developer post

    1.1.1 Hotfix

    Hey folks! A small 1.1.1 hotfix just went live addressing a few issues and tightening up card behavior. Here’s what’s changed: Cards Vengeful Spirit no longer damages heroes Fixes Fixed a bug where Final Breath summons wouldn’t trigger if the board was full Updated several cards

  7. Developer post

    Update 1.1 - The Allegiance

    Hey everyone! Doomspire 1.1 — The Allegiance update is here! This is our first major content update that reshapes the game’s structure, refreshes the balance, and introduces an all-new progression system: Allegiances . Each Allegiance comes with its own unique playstyle, starting

  8. Developer post

    1.0.3 Hotfix

    Hey folks! We’ve rolled out a small update today with a balance adjustment and a couple of bug fixes: Increased the mana cost of Soul Portal from 1 → 3 to better reflect its power level. Fixed Undead Mender and Morrow the Soulbinder : → Both cards now properly count the number of

  9. Developer post

    1.0.2 Hotfix

    Hey folks! Thank you so much for playing the game and sharing your feedback during launch weekend. We’re already hard at work on our first big post-launch update, but in the meantime, we’re releasing a hotfix to address two major issues that stood out: Cross-run progression felt

  10. Developer post

    Doomspire Global Launch

    Doomspire is here! Step into the cursed tower in this roguelike deckbuilder where strategy, risk, and chaos collide. Every descent into the Doomspire offers new paths, bosses, treasures, and dangers. Build your deck, experiment with powerful synergies, and see how far you can go

  11. Developer post

    🔥 Doomspire Demo Launch – Steam Next Fest Limited Access

    Hey everyone! We’re thrilled to invite you to the first public demo of Doomspire , our roguelike deckbuilder packed with fast-paced card battles, powerful synergies, and an ever-changing dungeon full of chaos. 🚪 The demo will be available for a limited time during Steam Next Fes