STTB Update 1.6 - Secret level, more hints and bug fixes
Added a secret level prior to the secret ending Added more hints to the Yellow level and Cinema level Minor bug fixes

Developer posts and news about this game.

Added a secret level prior to the secret ending Added more hints to the Yellow level and Cinema level Minor bug fixes

Hotel lighting improvements

Balancing sounds fix

Achievements are fixed! Also, small cosmetic changes in the School level and the final alarm clock has been moved closer to the player, so the interaction button appears immediately. Minor optimization improvements.

Achievements are still not fixed, we are waiting for a response from Steam because apparently the issue is not on our side. Added sound volume setting. The text in the journal entries has been made wider and larger. A secret change in the Hedge Maze. Fixed the lack of subtitle lo

Fixed entity stucking at doors in School level Minor bug fixes Achievements WIP

Hedge Maze Improvements: Added an additional save Added more blue and red lanterns Level brightness increased Office switch changed to a combination lock Fixed an inability to obtain achievements (WIP, some still missing)

Thank you for everyone who supported STTB and was with us throughout the entire path to release! Have fun! <3

Changes: Added brightness setting in the menu QTE with shifting has been simplified: two waves instead of three and more time to press the key Fixed a bug that prevented changing settings while subtitles were playing Fixed a bug in the Yellow level that prevented entering the lab

Reduced head bobbing Added credits to the menu Changes to some notes

Removed Native FSR setting which caused unexpected bugs Set default FSR quality setting to Quality instead of Balanced Set default Smooth Camera Movement setting to Off

Overall Shifting To The Backrooms optimization was drastically improved. Added new settings to menu: Global Illumination Reflections Post Processing Anti-aliasing configuration FSR support: FSR is now available by default with Balanced quality. FSR Quality can be configured to: U

Demo update changelog: Chinese voiceover added Optimization of all levels improved Camera movement and smoothness improved – more comfortable head-bob (can be changed in the game settings, enabled by default) Settings added to the pause menu during gameplay Notes reworked into a

General Changes Added Russian and Belarusian voiceovers Rearranged the order of levels: 324 (Dream Park) now comes after 588 (Pink Chill) - previously it was the other way around Improved interface sounds when selecting a language Changed/improved some English lines Dialogues in

Changes in level 324 (Dream Park with balls): Some balls, including one required, have been moved to the activation room. Now, activating one ball is enough to open the passage to the second area (this ball is located directly in the activation room). This means that the second a

Simplification of level 324 (Dream Park with balls) - the second ball is now closer to the destination More hints have been added to level 1229 (Cinema) New main character lines have been added to level 324 (Dream Park | Level with balloons) and level 1229 (Cinema) The visuals of