Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 27 | |
| 25 | |
| 31 | |
| 15 | |
| 17 | |
| 18 | |
| 23 | |
| 37 | |
| 40 | |
| 26 | |
| 34 | |
| 35 | |
| 33 | |
| 28 | |
| 27 | |
| 18 | |
| 24 | |
| 29 | |
| 24 | |
| 22 | |
| 26 | |
| 35 | |
| 27 | |
| 32 | |
| 24 | |
| 24 | |
| 24 |
Fixed a bug that could cause levels to rotate incorrectly in Endless Mode (but if this happens again, please let me know) Added camera zoom for shops, ATMs, and exchange machines when using a high FOV. Fixed an issue that prevented a healing item from being picked up from a box i