Update Notes
Fixed Fixed the issue where the initial traits did not take effect under the “Destiny Start” mode. Fixed the issue of missing language text in the Talent Interface.

Developer posts and news about this game.

Fixed Fixed the issue where the initial traits did not take effect under the “Destiny Start” mode. Fixed the issue of missing language text in the Talent Interface.

Fixes Fixed an inconsistency between the description and actual effects of certain character passive abilities. Note: Base passives (effective in combat) now correctly hide attribute changes during the preparation phase, as these cannot be previewed pre-battle. Resolv

Update Details: * One-Click Synthesis: Thanks to player feedback, we've implemented a One-Click Synthesis feature. * Steam Workshop: In this update, we've added Workshop support! This is an incredibly fun Steam feature that allows you to customize weapons to your liking, even wit

New linkage is here! The humorous and players-battle auto chess "Brawl to the west“ is about to be released!"Magic Book Autobattler” players enjoy an extra 10% discount~ "Brawl to the west" is a card auto chess game that looks casual but is actually hardcore and has a lot of imag

Added -New item indicator: Added indicators for newly acquired items in the backpack interface for quick identification. Fixed -Fixed the issue where the game couldn't proceed after upgrading the spellbook to level 100. -Fixed the problem where equipment couldn't be dragged in so

Dear Players, This update brings a comprehensive optimization of core mechanics and removes multiple growth restrictions, offering you a more liberated gaming experience. System Rework – Treasure Synergy 2.0 New Energy Mechanism Starting Energy: 20 points (freely distributable fo

Fixes - Fixed Thieves not entering combat when reaching certain bond levels - Fixed attribute loss when upgrading specific equipment to higher quality tiers - Fixed incorrect activation mechanics for Flame Will artifact's synergy effect Adjustments - Adjusted weapon skill effects

New Features: -Added prompt indicators for blessings that have not been unlocked in the Compendium, within the Blessing Selection interface. Fixes: -Fixed the issue where the attribute bonuses from the "Sprig of the World Tree" treasure were not correctly displayed on the charact

Dear Players, We have made extensive updates to the game content. Some of the new features are still being refined, and we welcome any feedback or suggestions you may have. Your support is our driving force for continuous improvement! Here are the details of this update: New Feat

Dear players, We have officially confirmed the cooperation with our friendly team’s game "Magic Runestone”! Dear players of Magicbook Auto battler can enjoy an additional 10% discount on the basis of the first release when purchasing "Magic Runestone"! “Magic Runestone” is an act

Fixes -Fixed the issue where the debuff layers from poisoning were not stacking correctly. -Fixed the issue where the icons were not displayed correctly after enabling the tooltip function for class icons. -Fixed the error in the text description of the New Spring Festival event.

Fixes -Fixed the issue of the missing code redemption entry: Settings Interface - Other Options. -Fixed the issue of incorrect items obtained in the Rift Event. -Fixed the issue of incorrect text in some country-specific languages. Added -Added a new feature for equipment class i

Fixes -Fixed an issue where events failed to trigger in high-level stages of Endless Mode and Challenge Mode -Fixed missing text in certain UI interfaces -Fixed a bug where **"Steamer"** and **"Angel's Embrace"** could not perform normal attacks while Silenced -Fixed equipment

About how to inherit the old version of the archive: Automatic transfer: If the player's old archive exists, the archive will be automatically transferred when the game is started for the first time. If the automatic transfer does not occur after the game is started, the archive

Dear players, "Magicbook Autobattler: Contract" is officially released today!!! After nearly 70 days and nights of ups and downs, we have received a lot of expectations and encouragement from players. On behalf of the production team, thank you for your company along the way. Ple

Dear adventurers, after a long absence, our game "Magicbook Autobattler: Contract" (soon) will be officially launched on the Steam platform! There is a 20% discount within the first two weeks. If you are interested in this subversive auto-chess game, don't miss this opportunity t

Fixes: -Fixed an issue where character passives were active at level 1 -Fixed unintended changes to character passives under specific conditions -Fixed inconsistency between pre-purchase and post-purchase passive effects -Fixed abnormal persistence of red dot notifications after

Fixes: Fixed the issue where treasures were able to participate in recasting. Fixed the issue where some options in the settings interface were invalid. Now all setting options are fully functional. Fixed unclear text descriptions in the game. Fixed the issue where players were i