Monitor Bug Fix
Small update to address the game possibly jumping to the incorrect monitor on launch. If you experienced this issue, click the "Reset Unity Settings" button in the options, then save, quit, and reopen the game.

Developer posts and news about this game.

Small update to address the game possibly jumping to the incorrect monitor on launch. If you experienced this issue, click the "Reset Unity Settings" button in the options, then save, quit, and reopen the game.

Added almost 50 Steam achievements! More to come! Fixed issues with lightning tutorial possibly getting stuck. Fade toolbar abilities when player does not have enough deity power. Teleport effect added to portal. Lightning cooldown animation fixed. Autoplay rich-presence shows pr

Better lightning targeting. Remove negative deity effects. Focus only on positive power gains. Blacksmith item rerolls are limited based on item rarity. Common cannot be rerolled, and each rarity above that gains +1 reroll up to 4, 4pc Set Bonuses added. Birds can be zapped with

Players can now select all three of their starting characters if they have unlocked new characters., Blacksmith button no longer blocks mouse clicks after game is started., Properly order characters on existing saves.

- New Class, Fighter! His special attack reduces enemy armor by a percentage and can stack. - Show level on item icons. - Game should default to main monitor on multiple monitor setups. - Healing spell now costs `10 + (10% of max deity power)` to cast. Previously flat spell cost

Update v19 Patch Notes Simplifying version naming. Instead of 0.0.X style updates, future versions will just be numbered like "version 19" to keep things cleaner. New Features - Blacksmith – Reforging System: Allows rerolling a specific stat on an item; chosen stat is reset to 0,

Update 0.1.17 - b382 - Better Phoenix and Dragon animation triggering. Not great, but better. - Don't allow potion use before game start.

Update 0.1.16 - b379 - Character info tooltip no longer interferes with stat buttons - Adjust imp collider. - Projectiles no longer hit tombstones.

Update 0.1.15 - b376 Quick bug-fix. - Fix stage select/start button not showing for characters who have yet to beat gamestage 1.

Update 0.1.14 - b374 - Demo b375 Small bug-fixes. - Fix item disabling system. No more daggers attempt #2. - Auras will no longer find dead players as valid targets. - Increase item/potion drops. - Stage select Z rotation and X position locked so it doesn't get knocked away. - Fi

Update 0.1.13 - Character unlocks moved from levels 3 and 6 to levels 2 and 5. - New stage select panel. - Projectiles will no longer collide with other projectiles. - Adjust hit-boxes on lots of enemies. - Bosses should show proper falling-letter names. - Pull wizard projectile

Quick bug fixes. - Fix ranged class special attacks., - Fix wizard projectile velocity.

Update Version 0.1.12 - Characters earn one stat point they can allocate into their stats each level-up. Characters already created before this update should retroactively have their extra points calculated and ready to spend. Spent points are permanent at the moment and cannot b

Update Version 0.1.11 - Fixed an issue where potions sometimes wouldn't collider with the player to be picked up or kicked forward. - Ranger arrows and mage fireballs have more mass and shoot with more force. - Fix pink edges on text from transparency bleed-through. Hurray! - Sta

Update Version 0.1.10 Small patch to address a bug. - Don't allow lightning bolt to be selected if player does not have the required deity power.

Update Version 0.1.9 - UI Scale Slider - New Level 10 Boss and Miniboss. - New option to turn off 'Always-On-Top' mode. - Items will show the proper icons between updates. - New deity XP bar on the toolbar underneath your current deity power. - Fix Imp spawn position. - Damage nu

Update Version 0.1.8 - New "tutorial" - Shops now sell items based on the current gamestage.

Update Version 0.1.7 - Option to enable/disable skipping shops. - Low velocity mode. Damage numbers and loot won't fly as high. For players who want less distraction while it runs. - Disable ground generation button. - Disable decoration spawning button. - Fixed a bug that could