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A psychological home-invasion horror set in the bleak year of 1992, focusing on tension, atmosphere, and an immersive soundtrack. The story involves elements of a cult, rituals meant to reach the dead, and the haunting presence of those who should have remained in the past.
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Fixed bugs: - It was possible to pick up multiple meals during dinner preparation. - Going to the girl's apartment at the end of the game caused the cat return scene to load a second time. - Some corridor doors had physics enabled, causing them to disappear when touched and allow