AI Pals Engine

Amped Horizon

Released
Jan 8, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

10 posts
  1. Developer post

    Update V0.10.0: Moving to Runtime V2 + Changelog 🛠️

    Hey everyone! 👋 The publictest version has been updated to V0.10.0 . This is a major structural change. Runtime V2 completely replaces the old one. In the past, a lot of Python "glue code" was necessary between AI Pals Engine and the inference engine (llama.cpp). This layer was

  2. Developer post

    Google Gemma 4 & Devlog #5: State/Mic Check, Workshop and Bundles + Changelog

    Happy Easter in advance 🐰! Yesterday, Google gifted us Gemma 4 in multiple variants and experimental support has been added to the Steam publictest version and other editions since then (see inapp Recommended Models ). Model Parameter Size Context Window Gemma 4 E2B 2.3B effecti

  3. Developer post

    Devlog #4: AI Pals That Remember You + Changelog

    Happy Sunday! ☀️ The latest update introduced the automatic mode for GPU layers . This is also planned for the chat format , which should make things a lot easier (as promised in the Early Access description). If you run into issues with automatic mode, let me know, it will likel

  4. Developer post

    Model News + Changelog: Qwen 3.5

    AI Pals Engine allows you to hook in any model through a custom endpoint, but for convenience, it aims to support as many local models as possible natively . If you notice a model isn’t working smoothly or a new model release isn’t getting the spotlight it deserves, head over to

  5. Developer post

    Devlog #3: Changelog + Letting AI Push Buttons with Tools (What Could Go Wrong?)

    Happy Sunday! You might recall we used an MCP Tool to generate images in the last Devlog about Behaviors . This Devlog takes a closer look at how that actually works. Tools/Agents/Skills are a hot topic right now. Frontier models have improved drastically in recent months, partic

  6. Developer post

    Devlog #2: From Behaviors to Meows + the Changelog

    Happy Sunday! Behaviors are one of the things I'm most excited about. They form the backbone of a truly dynamic Pal - enabling automation, unlocking deep modding possibilities, serving as a strong starting point for custom functionality and further enrich our Widgets . That's why

  7. Developer post

    🎉AI Pals Engine is available now!

    Time to celebrate! Explore all the features and join the fun experimenting with technology. The FAQ is live with extra details to help set your expectations. Take a look before you jump in and let the adventure begin! And don't forget to share your thoughts and feature requests i

  8. Developer post

    Official Release Date

    Hey all, one last thing for this year and an addition to the last Devlog ! We finally have a release date for AI Pals Engine on Steam: January, 8th! Of course 2026 , I promise! If you don't have it already, remember to wishlist to get notified! Wishing you all Happy Holidays! Tha

  9. Developer post

    Devlog #1: Widgets in AI Pals Engine

    Hey everyone! In Devlog #0 , we discussed why AI Pals Engine was created. Now, in this follow-up, we're diving into one of its core features: Desktop Widgets. Discover what they are, explore the types you can use, and see how they'll transform your PC into a truly personal space

  10. Developer post

    Devlog #0: Why AI Pals Engine Was Created

    Hey everyone! While the Steam description page gives a brief overview, devlogs offer a deeper dive into the thinking behind AI Pals Engine. This is also a space for you to share your thoughts and feedback along the way and the different features! AI Pals Engine allows you to tran