Patch Notes 1.6.4
- Settings UI has been updated. - Fixed the instant turning issue during the boss chase. - Work on the online system has begun.

Developer posts and news about this game.

- Settings UI has been updated. - Fixed the instant turning issue during the boss chase. - Work on the online system has begun.

Cinematic scenes have been polished. Fixed an issue where some trees were consuming more RAM than intended. The female enemy AI is now smarter. Fixed a bug where items not added to the inventory would still remain visible on screen when picked up while being chased. The next upda

- Quest information has been updated. - After collecting items, the game now provides guidance on what to do next. - The final chase sequence is now more action-packed. - The female character's animations have been changed. - Fixed an issue that caused the cross to disappear. - O

- An object inspection system has been added to the game, and the texts on the objects have been explained. - Optimization has been performed in specific areas of the map to improve game stability. - A minor visual update has been made to the female enemy character. - The female

- Added Chinese, Japanese, and French language localizations to all in-game texts. - A new event has been added to reintroduce the boss character into action after respawning in the final scene.

- German and Russian localizations have been added.

- Main menu UI has been adjusted. - Turkish localization has been implemented. - The issue that caused ground sounds to not be detected in-game has been fixed.

– Fixed the issue where events wouldn't trigger after collecting all 4 objects. – The chase music in the final scene now fades out properly. For feedback and development ideas, feel free to follow us on Instagram: