Bug fixes
Fixes some bugs with the faction system.
Developer posts and news about this game.

Fixes some bugs with the faction system.

New map system, and minor fixes.

- Major UI improvements. Still ongoing, but some parts are ready to use.

Changes: - Added lore items, that reveal different parts of the setting's history. They drop rarely form enemies defeated. - Added a new random event to the star map called 'Battles'. There are maybe 50 permutations (different flavors) of these battles that the player can play. -

- Redid some UI items to improve clarity.

- Added a new level up system. - Added enhancements to the world map - Added consumable Missiles and Drones for the player to use. - Expanded player trading.

NPC Commerce Update: - Added 3 new classes of ship, for Trader NPCS - Added new stations across the galaxy, that can be traded with and offer items at different prices. - Gave each faction a limited amount of money. So they can run out of money when being traded with. - Added NPC

- Fixed some terrible dialog - Made the player invulnerable in the twisted sons vignette (intro), since it was too easy for them to die.

- Added a new missile/counter missile to the game. - cleaned up the advanced tutorial "miner's fortune'. - Cleaned up other dialogue in the game. - You get reduced xp now, instead of no xp when you are too high level for a region.

- Added more static claimable ships, scattered throughout the world. - Fixed a camera bug when claiming a ship.

Seems like there are always more bugs.

This is a medium sized update. I didn't finish everything I wanted to, but figured it was time to update the Steam Version players see. This update contains: - 3 new ultra low level areas, aimed at addressing difficulty. - Some reorganization of areas, how they are grouped, and w

- some rebalance changes led to the early game being impossible.

- Fixed up some menus and texts, and other things that new players would interact with when starting a new game.

- Replaced all Ai portraits with stock portraits. There are no more Ai portraits in the game. - Condensed the text at the beginning of the game (intros and backgrounds). - Added a pop-up to redirect users to the tutorial, if they have never played before.

- New Areas - Fleets now persist between levels and saves - UI enhancements.

- Added Enhanced Combat Maneuvers - Added more non combat modules. - Improved the icon radar system. - Decreased the build size from 5GB to 1GB!!

Added a second tutorial for advanced features.

Various improvements to the base tutorial. Added a new Tutorial level called "Camera Controls" Rebalanced and fixed dialogue in the tutorials Added a stub for a new tutorial for advanced controls Added asteroids to Ship Radar. Fixed some UI bugs Added the ability to left click ob

- Rebalanced some Feats for level up, to make them more useful. - Rebalanced Drone module availability - Nerfed Federation Drones slightly. - Fixed some bugs introduced in the previous update.