Hotfix 2-13-2025
Adjusted weapon position (revert from previous setting)

Developer posts and news about this game.

Adjusted weapon position (revert from previous setting)

Fixes and improvements to bodycam perspective camera Added breathing audio system In-game SFX now is modulated to simulate bodycam camera audio

Reworked 'bodycam' behaviour. Weapon handling will now get more of 'free aim' behaviour. Fixed few issues on Island map (FFA and Gun Game), should resolve frame drops on this map.

Fixed spawning underwater on Mediterranean FFA map Added three (3) new character models

Major taCam Update – Huge Overhaul & New Content Hey everyone, This is the biggest update for taCam yet, bringing major improvements, new content, and complete overhauls across the board. I’ve been hard at work refining the experience, and I’m excited to share what’s new. Maj

Hey everyone! This is the biggest update to taCam yet, bringing major improvements, new content, and overhauls across the board! I've been working hard to enhance the experience, and I’m excited to share what’s new: 🔥 Major Changes & Improvements 🔥 🖥 Overhauled UI – Fully

Minor rendering issues fix ADS is now toggle instead of hold Fixed collision issue for all doors in zombie hospital map

🚨 taCam is Now in Early Access! Thank You! 🚨 First off, thank you to everyone who has checked out taCam! As a solo developer, this launch means everything to me, and I truly appreciate your support. Whether you’ve bought the game, left feedback, or even just shared it—it all he