Quantum Curse

James H. Van der Meulen · Trash Vomit Studios

Released
Dec 31, 2025
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post
  2. Developer post

    Escape button Prompt Patch

    Fixed the escape button prompt to properly change to reflect the player's corresponding controller type selection

  3. Developer post

    Texture Patch

    Removed and replaced problematic sprite texture involved with the game's terrain that interfered with the game's prior graphical update.

  4. Developer post

    Health Patch

    -Fixed Bug where a health node would damage the player. Health no longer damages the player

  5. Developer post

    Controller Update

    Added control type selector for Steam/Xbox, Playstation and Keyboard Controllers Added new button prompt sprites optimized item menu systems optimized for quicker loading in the menu screens and the initial game screens on startup refined the aesthetic look to the game by slightl

  6. Developer post

    Menu System Update

    Optimized the character menu screens with more efficient assets animated all of the collectable ability upgrade icons in menu added an alternate (Classic PC Controls) control scheme. Players can now play using the arrow keys and keyboard buttons Z,X,C if they wish Adjusted hit bo

  7. Developer post

    Harpy Patch

    replaced the Harpy Enemy's attack (Harpy Beam) with a better version (Harpy Beam 2.0)

  8. Developer post

    DPI awareness Visual Patch

    Now has built in DPI awareness for better more crisp display of graphics / better visuals Allows for better display performance on 4K screens and/or screens with larger resolutions.

  9. Developer post

    Optimization Patch

    Improved overall loading replaced all of the Outer Space backgrounds with new updated versions audio transition adjustments added design to the audio options screen changed the TVS Logo to the new updated version changed dev info page to include "TVS Game collection phase 02" tex

  10. Developer post

    Audio and Menu Patch

    added Volume and SFX control Options fixed audio compounding bug audio adjustments improved loading fixed various menu bugs fix bug where player was stuck in the options menu

  11. Developer post

    Accuracy Patch

    Added to the beginning spawn room adjusted the first save station's activation timing from 4 seconds before player can save game after loading in to a now 1 second delay player can save game after loading in fixed bug where the game was calculated total playtime x2 and corrected