Level 7 Update
This update includes: new Level 7 various level fixes, UI improvements, and a touch of "kindness" to enhance your experience.

Developer posts and news about this game.

This update includes: new Level 7 various level fixes, UI improvements, and a touch of "kindness" to enhance your experience.

December 12th

Small fixes. Have Fun! :)

Happy to announce, friends! - Level 6 added - Lumen reflections for enhanced visuals - Main character upgraded to MetaHuman (for future development and learning) - Improvements across all levels (updated obstacles, general fixes, added fog effects, etc.) - New Graphics Option (Po

latest update of my game introduces Level 5, presenting a tough challenge: don't let your friends fall, or you'll have to start over. Progress is steady as we approach a complete release. I'm optimistic about launching the full version this year, featuring well-crafted levels tha

- Level 5 added! - New button in the Main Menu to select levels—jump straight to the new ones and have fun! - Optimized memory usage, with even more improvements in future updates. - Small fixes and enhancements to previous levels.

Available Now Starting Today This marks a new chapter for me—releasing my game and learning how I can improve, fix, and create even more with Unreal Engine 5, exploring new styles of gameplay. As I always say, I will give my best with Climbing Challenges. The game represents my g

Update about the Climbing Challenges Here's a brief update on the game's status leading up to the October release: I've completed the storyline for levels 1-4. Currently, I'm addressing any bugs that may exist, adding effects, and other finishing touches—what I refer to as "The E