v260910
Fixed the bug of multiple rocket launches in paused game. Increased nuke damage to 1000. Added ability to replace workers on towers with soldiers.
Technical data

Fixed the bug of multiple rocket launches in paused game. Increased nuke damage to 1000. Added ability to replace workers on towers with soldiers.

Machinefall just hit 100 reviews on Steam! And how do we celebrate? By making your life significantly worse. To celebrate 100 reviews, I've increased the difficulty. Because apparently surviving the machines wasn't hard enough. The enemy is tougher. The pressure is higher. Your q

Increased difficulty Bugs have 2x stronger attack. Improved rendering. Fixed the bug of wall construction progress not showing properly.

Machinefall is 20% off on from August 24 to August 31 ! If you've been waiting for the perfect time to jump in, now's your chance. Grab Machinefall while the discount lasts!

Container A storage container can be loaded onto a truck or zeppelin, transported, and deployed at a new location. You can specify the types and quantities of materials stored in the container. A container can be loaded and deployed repeatedly. Container is unlocked in plastic ag

Gunboats Gunboats arrived in plastic age. New medium storages get carts and large storages get trucks. New depots,ports and airfields get trucks,barges or zeppelins if technology is unlocked. Workers can fly zeppelins.

Gunboat After finishing second in the last vote, the gunboat has claimed first place this time with 45% of the votes . The sea urchin finished a close second place, securing its spot in the next vote. The Gunboat will arrive in the next update.

Hello everyone! I have a new poll for you to vote on for the next game update. The options are: GUN BOAT – A long range naval unit that fires grenades. It is supplied by balloons and zeppelins. CONTAINER – A storage building that can be loaded with materials, picked up by a truck

Optimized orbital view rendering. Units in group move in same speed-optional. Melee units gain little XP for taking damage. Unit info panel is showing combined inventory for all selected units. You can unload/destroy materials for all selected units.

FREE CONTENT UPDATE – NEW MECH UNIT NOW AVAILABLE! Today's free content update of full game version brings a brand new mechanized unit to Machinefall ! Based on community feedback and the results of the community vote, I have introduced a new Mech that can now be unlocked in the

MECH The poll is over, and the players selected The Mech with 47% of the votes . Here is the model for the game.

Simulation optimizations Increased difficulty Fixed bug in saving Fix damage from units Vehicles in depots get repairs automatically

Added ability to return vehicles to their factories Copy paste building in construction Units drown when you demolish bridge under them City hall correctly recognizes presence of stone and waste and does not stop progress Silos are ignored from attacks Fixed infobox UI bug Free u

Fixed the bug of units not healing on attack move. Introduced in last update :) Fixed long distance ship disembark lag. Fixed the Stomper not showing up bug. Reduced veteran and elite health.

I'd like to give you the opportunity to choose the next type of unit you'd like to see added to the game. The options are: GUN BOAT – A long range naval unit that fires grenades. It is supplied by balloons and zeppelins. CARPET BOMBER – A ground vehicle that automatically release

Added adjustable zoom speed setting Added edge scroll in orbital view Added unit selection filter for vehicles without passengers. Removed the limit for unit firing range in vehicles and construction distance between refugee camps.

After 2.5 years of development, Machinefall is finally released. This has been an incredible journey. Every line of code, every game asset, every bug fix, every late night, it was all built by a single developer with one goal: to create a game worth your time. I couldn't have mad

This article is a bit more technical. If you want to learn about the gameplay, features, and mechanics instead, go ahead and try the demo! The concept From the very beginning, the goal was to create a simulation capable of handling large numbers of both player controlled units an

Steam Next Fest Has Ended – Thank You! Steam Next Fest has officially come to an end, and I want to thank everyone who took the time to play the Machinefall demo! As a solo developer, seeing so many players try the game, leave reviews, and share feedback has been incredibly motiv

About the Full Version of Machinefall This article contains information about the full game, which will be released on July 10, 2026. Keep in mind that it contains major spoilers. If you want to enjoy exploring the game on your own, you may want to skip this article. From Tribal