Shrouded Aspect

Gilligames

Released
Aug 12, 2025
Platforms
Last updated
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Updates & announcements

10 posts
  1. Developer post
  2. Developer post

    1.0.276 Update

    1.0.276 • Fixed skill targeting bug that allowed you to target empty tiles with skills not meant for it, such as healing spells. • Fixed skill targeting bug that allowed you to target friendly characters with bows if you selected the skill first then clicked a friendly. • Added o

  3. Developer post
  4. Developer post
  5. Developer post

    Update v1.0.270

    • Added improved compatibility for monitors that are narrower than 1.6 aspect ratio. • Fixed bug where moved explosive barrels would appear as normal barrels when reloading a save game.

  6. Developer post

    v1.0.268 update improves SteamDeck UI

    August 21, 2025 Enhanced several UI elements to be more readable on SteamDeck. Some adjustments to visual FX speeds to match the selected game speed.

  7. Developer post

    v1.0.264 Update

    August 19, 2025 Fixed bug that resulted in some sounds still playing partially at full volume even when turned down. Fixed bug that would cause getting stuck on the loot screen. Added Q and E keyboard keys for left/right camera rotation, with a setting for reversing direction of

  8. Developer post

    Update v1.0.260

    Allow bow skills to target destructible entities such as barrels and crates.

  9. Developer post

    Update 1.01.257 adds tutorial info about energy, and death permanence.

    Added UI button for showing energy emission, and related tutorial information about it. Added text that describes the general source of each energy type on the energy emission dialog. Added tutorial information about death being permanent in the single-player campaign. Fixed bug

  10. Developer post

    Steam Deck Compatibility

    Shrouded Aspect was developed with gamepad controllers in mind, including the ability to play it on Steam Deck. However, official Steam Deck compatibility testing is only done by Valve at their own pace, so the best we can do right now is announce that it works. However, some tex