24/09/13 Update Note
fixed an issue where the guard state intermittently failed to release.

Developer posts and news about this game.

fixed an issue where the guard state intermittently failed to release.

fixed an issue where the guard state intermittently failed to release.

The amount of HP and Stamina consumed when guarding against the boss's attacks with a shield has been reduced.

The amount of HP and Stamina consumed when guarding against the boss's attacks with a shield has been reduced.

Modified it so that an event occurs when returning to the first map after clearing all bosses.

modified the game so that when a player is hit, using a magic spell will immediately cancel the hit animation, allowing the player to escape from the boss's consecutive attacks.