Sound Effects and music
This update brings back Game music and sound effects!

Developer posts and news about this game.

This update brings back Game music and sound effects!

Fixed issue with not being able to stream the game.

Thank you for being patient well I try to get things right

⭐ From Visual Basic to MonoGame — What Changed and Why the Game Is Now WAY More Intense StarsOnline HD Remake isn’t just a graphical upgrade — it’s a full‑scale transformation of the entire game engine. The original Stars Online was built in Visual Basic, using WinForms, timers,

Rolling back for a hit minute.

General Update working on fixing game crashes.

The one about Fire Fixed Visual Errors with Achievements Fixed Requirements for Achievements Fixed Issue With Resource Booster Fixed issue with Skilltree Shield Absorption skill Nerfed Amount of ammo you get from ammo crates Made it so when getting ammo crates its random to each

Nothing is perfect not even space right? Patched an error that cause players DMG to up every second Patched and move the reset account to the splash screen (Reason it wasn't properly deleting data)

This update small but big at the same time! Updated Achievements to reflect the steam list Achievements are now obtainable in game Added a way to reset your game, located under controls tab page.

Game Lore added back to game also testing steam achievements.

The one about sounds and enemies Re-added the music class was temporarily disabled due to some bugs but is working good again. Will add in the rest of the playlist on next update. (Random when launching into space) Added Missiles to some enemies Updated Some Npc Behaviors Updated

Stars Online new Update Bugs and stuff Weird Bug when on death, back page freaks out TABing out and back in currently fixes the issue, Visual bug sometimes the repbot will stay out after repairing Retired Retired the following - Old mining lab form - Old ship config form - Ship S

🔬 Infection Protocol Tuning - 🧪 Aggression Fix Deployed: Enemies now correctly detect infected ships and react with hostile intent. No more passive pirates—infection is officially a battle trigger. 📡 Mission Ops Targeting Correction - 🎯 Kill Tracking Refined: Mission Ops now

Sorry this is the correct version

🔧 Technical Fixes - Enemy UI Bugs Eliminated: Enemy indicators now respond like clockwork. No more phantom health bars or flickering threat signals. 🌈 Visual Overhaul - New Ship Shader System: Ships now shimmer with customized effects. 🧠 AI Innovation - AI Companion (Early Alp

Stars Online Steam Version Update Passive Skills (Moved Anti-Radiation Skin too passive as well as Mining, Drones, Basic Combat Repair, and ships basic EMP. ) Mining Lab upgrade Changes to some ship abilities. Added Non- Aggressive Zones to DLC maps Added New Combat Behaviors to

Bugs Visual bug fixed with hp gen not showing its equipped when loading in, or changing loadout Fixed bug issue with Sector control that caused the mission message to repeat itself indefinitely Update Added prestige mode to sector control, when a full rotation increments you boos

Hot Fix Remember in the last update when I said I fixed visual issue with the infection, Well I infected the ship to fix the issue but forgot to un-infect the ships. Did you get January's season pass to full before I fixed the infinite part glitch? I know I got about 40k ship par

Hot Fix Fixed issue with Januarie's season pass rewarding infinite Medium / Heavy Class ship parts. Fixed Visual Glitch when player gets infected.

Fixed issue with Full screen not working correctly.