Source: Steam Community (opens in a new tab)
Bugs
- Visual bug fixed with hp gen not showing its equipped when loading in, or changing loadout
- Fixed bug issue with Sector control that caused the mission message to repeat itself indefinitely
Update
- Added prestige mode to sector control, when a full rotation increments you boost the reward for each time its prestige. (The MATH = Reward * Prestige level) Since the new map enemies are challenging, they don't get any buffs, but the completion requirement increases. (The MATH = requirement * Prestige level)
Some Ideas I've been thinking of
- Adding the Ability to fuse same gear types together to increase its power.
- Daily, Weekly, Monthly Challenges to the free space mission beacon and letting players decide what mission they want to do instead of computers Random choice.
- Expanding the Skill tree
- Adding achievements for Sector Control, and Infected.
- Adding onto sector control, or new game types.
- Debating on Adjusting the Level curve or lowering level requirements.
- Adding (ships, weapons, and generator) parts to the skeleton chest pull.
- Since the Autolock is a premium and premium light feature was thinking of making a Ship Targeting CPU.
- Thoughts, anything you guys would like to see in the future. Please share your thoughts and suggestions in the comment section I would love to hear from you!