Fix the bug of "A3"
Fix the bug of "A3"

Developer posts and news about this game.

Fix the bug of "A3"

Enlarged the pause panel UI to prevent text misalignment.

1. Fixed the bug where fullscreen mode was not working. 2. Now, you can press ESC to return to the menu on the map selection screen. 3. Fixed the bug where the game couldn't end after monsters spawned early.

If too many monsters cause lag, you can try turning off the health display to improve performance.

Fixed the bug where some sound effects' volume adjustments were ineffective and optimized performance slightly.

The map has been partially unlocked, new enemies have been added, and some bugs have been fixed. The screen resolution compatibility issue has been fixed.

The Endless Mode is now available. Come give it a try!

The brand new achievement system is now live! Unlock achievements to earn exclusive weapons. Come give it a try!

I recently completed the development of the trap module, and I will continue to come up with more ideas to enhance the game's strategic depth. Feel free to update your game experience, and I welcome any feedback on areas that need improvement. I will do my best to address them!

Development progress: Currently working on the trap module. Feel free to leave any good ideas you have.

The difficulty has been adjusted, bugs have been fixed, and the Shadow Sanctuary system is now available.

If you love pixel art and are a fan of tower defense games, don't miss this game! "Soul Tower Defense: Shadow Maze" is now available for free trial! I welcome your valuable suggestions, and I will keep updating and improving the game to make it even more fun! This is a classic pi