Runeborn Patch Notes 1.0.57 - Hotfix
Bug Fixes Fixed a blocking launch issue when last Runebook played was the Tutorial

Developer posts and news about this game.

Bug Fixes Fixed a blocking launch issue when last Runebook played was the Tutorial

Changes The Apex trinket now starts at x6 Multi instead of x5 Bug Fixes Fixed an issue where a New Game doesn’t properly use Editions Fixed an issue where the Stirge enemy, and its variants, used the wrong HP config in Endless mode Fixed a softlock issue when selecting the Beast

Changes Clicking to hold Runes is slightly more responsive Resetting the Tutorial now clears your Continue Game if it is a Tutorial Run Updated French translation for the Jade Bell Updated Editions button unlock instructions Added additional checks to ensure that tooltips don’t g

Changes When playing with low VRAM devices (4GB and lower), or when playing at 1080p and lower, will automatically load 2K textures (instead of 4K textures) to save VRAM. If you are playing at 1080p and lower, there should be no resolution difference in texture quality. This is m

Changes The Sell Display will now indicate you’re trying to sell a Bound Trinket Bug Fixes Fixed an issue where there can be overlapping text when playing in Chinese Fixed several localization issues with Japanese, Portuguese, and Russian Fixed a translation issue where the Gobli

We've been building Runeborn for two whole years, and 1.0 is finally here! Thank you so much for supporting us with our demo and in Early Access. We've tried to implement much of the feedback and fix bugs. We're excited for you to explore the new content. We hope you love it as m

Hello everyone! The time has finally come to share the news we’ve been working toward. We are incredibly excited to announce that Runeborn: Shadows Awakened will officially launch into 1.0 on March 10th, 2026! Early Access has been an incredible journey of discovery, and your fee

Hot Fixes Fix issues with not being able to close the Rune Inventory screen in the Guided Tutorial (Gracias a painl3ringer)

Holiday Surprise!! We just released our Echoes of Fate update, just in time for the holiday season! Enjoy a one-day 25% discount for this update. Don't worry if you missed it, we'll have a 20% discount for all of Steam Winter Fest . Thank you for all of your support since we laun

Hey everyone! Quick update from the team — and a huge THANK YOU for all your support, feedback, memes, and bug reports that haunt our dreams (in a good way). You might be wondering where the November update is from our roadmap that we posted last month. After hearing everyone's f

Hey everyone 👋 We’ve been heads-down working hard on Runeborn’s 1.0 build , polishing systems, adding more content and improving balance. We want our final release to feel just right. With that in mind: the 2025 Steam Awards are live, and we’d love it if you’d consider voting fo

Changes Replaced all music to hopefully remove all future copyright claims on YouTube Slight rework to gamepad input detection Fixes Fixed an issue where Bounty Hunter was growing an additional time per Mirror source Fixed the French translation for Broken Blade (Lame brisée) Fix

This patch will include some nerfs to Malakar. We wanted to address how punishing some of his abilities are in terms of their randomness. These are some quick changes we are making as we work on better solutions to problems with randomness and the feeling of helplessness. Let us

Hey adventurers! What an incredible first week it’s been. Runeborn officially launched into Early Access , and the response has been beyond anything we could have hoped for. We’ve been listening, patching, and chatting nonstop, and we wanted to take a moment to share some highlig

We've been gathering feedback from everyone over the past week and have a long list of improvements coming in the future. One of our top priorities is looking at our enemies and how to make them more interesting, less RNG-heavy, and less stale. We've already started addressing so

Release Notes - Runeborn - 0.6.67 Fixes Fixed a Softlock issue caused by Trinkets that retrigger Runes Known Issue Cursors can be invisible due to multiple input devices connected simultaneously. The current workaround is disconnecting all other input devices except your primary

Thank you to everyone who supported our launch day. We've received great feedback, found bugs, and heard some uproar about our Discord pop-up. We've updated it so that you'll only see it once, and then it's gone. Release Notes - Runeborn - 0.6.65 Summary Personal Leaderboard entr

Hey adventurers, The time has come: Runeborn has officially entered Early Access! With a 30% launch discount and great bundles , check out the Steam page for more information! View game page About the game 💥 Runeborn is a dark fantasy roguelike that merges deckbuilding with a sl

Hey adventurers! The last two months have been a whirlwind for the team as we prepare for the big day. Runeborn officially enters Early Access on October 9th, 2025 ! There’s so much new content, polish, and behind-the-scenes progress that we’re excited to finally share. Let’s div

Hi adventurers! We have great news today — we're finally sharing the early access release date for Runeborn ! It will be available on October 9th for a base price of $13.99 USD | €13.99 | £11.99 , with a nice launch discount ! 👀 Check out the release date trailer: What’s in the