Holiday Surprise!!
We just released our Echoes of Fate update, just in time for the holiday season! Enjoy a one-day 25% discount for this update. Don't worry if you missed it, we'll have a 20% discount for all of Steam Winter Fest.
Thank you for all of your support since we launched. We're looking forward to spending some quality time with our friends and family over the holiday season. We hope you do the same, and maybe play some Runeborn ;)
Join us on our Discord to discuss all of the new features and share your scores!

Patch Notes Summary
New Challenges Screen
Rune Inventory and Rune Smasher now load faster
New Shade ability art
New Chest animations & sound
Hovering over items now has a small highlight
Kinetic grow feedback now comes from the Amulet instead of the Rune
Added Coin Income Breakdown Tooltip to Coin HUD
Added Book Info Button to Game Screen
Added Bug Report Button to top HUD
Added top HUD tooltips
Save File and RAM Optimizations
Added Level Selection for Level 1 when not in the tutorial
Added Endless level number to Game Over Screen
Added new Rune Morph Preview for Left-to-Right/Right-to-Left and Empowerment/Demotion Scrolls
Added Reward for Skipping Boss/Elite Chests
Added Rune order to Side Tooltip of Empowerment/Demotion Scrolls
Added Rune order entry in the Resources Popup
Collections
Item information is now revealed by default
Items are separated into sections, with quick filter buttons to jump to those sections
Can now skip level end animations by clicking, pressing Esc/Spacebar, or the skip button on controllers
Includes Cast/Meditation Refresh
Trinket Slot Reward
Big Win Banners
Elite/Boss Chest Animations
Added in-game restarting and quick restarting - this is still early and will require more work to optimize load times.
Added new Meditate Tutorial flow and updated Cast tutorial flow
Night Sky now shows the remaining usages of its effect
Spell Line bookmarks now highlight alongside the Rune hold effects
Highlighting and positioning improvements to the Tutorial
Balance
Lucky Ticket is now unique, and grants 3 coins instead of 4
Added new Singular keyword: Singular Trinkets only appear once and cannot be duplicated
Flickering Flame duplicates now stack
Merchant Coupon is no longer unique
Will no longer get offered the same minion you last fought
Jade Bell no longer doubles interest.
Now: +1 Coin for every 5 Coins owned when an Enemy is defeated (Max +10 Coins)
Poor Enemies Edition now scales based on the current Chapter
Mobius Scroll Case now properly uses Scroll weights
Necronomicon’s unlock challenge requirements reduced from 40 → 10
Fixes
Fixed bookmark highlight in the Book Info Popup when switching tabs
Fixed visual bug where Rune highlights were staying on too long
Fixed an issue where the incorrect damage value was being displayed
Fixed an issue where number formatting using Scientific Notation was causing softlocks
Fixed an issue where Gift Box was updating the Level Select coin well too early
Fixed an issue where Ethereal Runes were being held during The Chained Elite
Fixed an issue with entering Endless using the “Poor Enemies” Edition
Fixed an issue where the Runebook Info button was clickable during a cast
Fixed an issue where the side tooltips were not being properly reset when fetching from the pool
Fixed an issue where cloning a Rune didn’t perfectly clone its Aura data
Thank you again!
We're still cooking our 1.0 build, which we plan to launch late Q1 2026.
