Eclipse

Shaggles

Released
Sep 1, 2025
Platforms
Last updated
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Updates & announcements

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  1. Developer post

    Demo Update (V1.0.5)

    Balance Adjustments Re-balanced The Hunter Re-balanced Aldriva's Brace Re-Balanced Murder Of Crows Nerfed Barrage Changed Made it possible to use the camera look feature diagonally Updated Steam Art Updated Steam Achievements Altered Some Achievements Bug Fixes Fixed an A.I. issu

  2. Developer post

    Shop Update (Demo V1.0.4)

    New Features: Added a currency called “Remnants” Added 3 new shops where the player can spend "Remnants" to buy spells, consumables, and rings. Made it so most basic enemies have a chance to drop a consumable spell on death. Changes: Reworked some of the achievements Made only ce

  3. Developer post

    Demo Update 1.0.4

    Fixed some simple bugs New Difficulties Story Mode Normal Mode Nightmare Mode New Challenges Randomized Items Hell Hell Explained When in “Hell Mode,” if the player isn’t in a cut-scene, then every second their maximum health is degraded by 0.013 out of the starting maximum healt

  4. Developer post

    Demo Update 1.0.3

    To start off, I noticed some people are having an issue finding access to the playable demo. So, to get to the demo: Go to the Eclipse store page Locate the "download demo" button (If you have trouble finding it, see attached image) After the demo is downloaded, it should be acce

  5. Developer post

    Demo 1.0.2

    Crow swarm has reduced speed Crow swarm shoots less attacks at the player while chasing them Fixed some audio bugs with the crow swarm Added a color tween for when the player takes damage added particles to tell the player when they hit an enemy Re-wrote the signpost text for bet

  6. Developer post

    Demo 1.0.1 Update

    ​​Bug Fixes: ​Fixed an issue causing Aldriva's Brace to be able to be cheesed Fixed an issue causing some enemies to not die properly when in a group Fixed some layering issues ​​Changes:​ Added coyote time for jumping Reduced jump particle rates for whenever the player is NOT us