DRFT Patch 1.03 is LIVE ⚙️
Bugs / fixes: Fixed an issue where the final Blaze boss was not adhering to its pattern behaviour.

Bugs / fixes: Fixed an issue where the final Blaze boss was not adhering to its pattern behaviour.

Bugs / fixes: Fixed unlocking of weapons not adhering to highest wave cleared. Fixed an issue where you could not select weapons in the weapon selection menu. Fixed an issue where the death camera was not properly setting to black and white on death.

Hey Everyone, With great joy i can tell you that after the steam next fest ends i will be releasing the full version of DRFT on the 9th of March with additional waves, weapons and content! For the launch the game will be discounted so if you were planning on getting the full rele

Hey everyone, Just a quick update to let you all know that DRFT is attending the Steam Next Fest with its latest demo! I'm extremely happy with how things have improved over the past months and hope to see you all playing the demo a bit more before its final release!

DRFT Adjustments Patch - Pre Next-fest Hey everyone, baby Wende has been born in the end of October and finally i have my hands free to update the game a bit more for you all! This patch has been a favorite of mine since it really adjusts the games DRFT feature (where you drift a

Hello everyone, A small hotfix to take care of the following issues! Fixed a bug where the Weapon unlock upgrades would still be offered regardless of reaching the 3 weapon limit. Fixed a bug where the specific weapon upgrades would show for a non-chosen weapon after reaching the

Hello everyone, A small hotfix to take care of the following issues! Fixed a bug where the Conduit upgrade for the beat blaster was subtracting too much damage. Fixed a bug where the health pickup iconography was not corresponding with the health bar color. Fixed a bug where enem

Caltrops & Weapon / Upgrade UI Patch Hey everyone, its been a while since updating the demo for DRFT. Mostly due to the expectation of our first child in October, but also because i had a LOT in store for you! I really wanted to improve the quality of life and improve the upg

Fixes: Fixed a bug with audio settings reverting on launch. Fixed a bug with the settings menu not displaying the correct sound values from load. Fixed a bug in the pathfinding of the chasing enemies. Added new tooltip system for weapon upgrades. The new tooltip system is designe

Hey everyone! I'm very happy to announce that the open demo of DRFT is finally here! Throughout the next week i will be keeping an eye out for bugs and feedback given by you while working hard on creating new weapons, enemies, environments and upgrades for the full release. What

I'm excited to launch the Steam page for DRFT -- an arcade topdown roguelite where drifting makes you stronger! The projects development is in full swing and new enemies, weapons and upgrades are about to be added on a daily basis! We are planning to release a public demo in May