Minor bugfix
- Fixed a bug where no cards would spawn after taking burst shot

Developer posts and news about this game.

- Fixed a bug where no cards would spawn after taking burst shot

Main Changes Majorly reworked the card system Added Elite variant for burst shot (more coming over the next few updates) Added various negatives to certain cards such as extra enemy spawn rate to damage/firerate card Overall Changes - Added enemy health and experience stats to th

- Added 2 new achievements - Boss 2 will no longer stack. - Boss 2 now has a random Sin wave speed between 1.5 and 2.5 - Enemies now have warp capabilities (They move into fire range a lot faster and have a cool trail!) - Boss explosion is now more impressive. - New Card - Luck o

boss 2 now also randomly picks a y value so it can move up and down Sacrificial Rate - Double Damage Half Rate Sacrificial Damage - Double Rate Half Damage reworked overclock code to fall in line with new system for stats enemy spawn rate card max enemies card Majorly adjusted th