v1.7.1-beta [BUG FIX]
Fixed a bug that caused turns to continue indefinitely.

Developer posts and news about this game.

Fixed a bug that caused turns to continue indefinitely.

The Turn Cycle system has been overhauled. The 3rd hero's cards have been updated. A new concept centered around taking extra turns has been added. Most cards that target a Unit have been changed to target the leftmost Unit. Fixed a bug that occasionally caused battles to freeze.

All Underground cards have been completely remade. They have been fully redesigned around a mana recovery concept. A balance patch has been applied to 8 cards. The trigger timing when a Unit attacks has been changed from after the attack to before the attack.

Deck building has been completely renewed! It has been changed to a system where you add 5–15 cards of your choice to a base set of 20 cards. The sixth hero has been introduced. The deck of the first Space hero has been completely revamped; its disruptive (opponent-interfering) c

A balance patch has been applied to 27 cards. The UI has been improved to show chapter progress. Each hero now appears at the start of combat to enhance visibility.

Illustrations and names have been added to 27 hero cards. The illustrations of 15 cards with awkward artwork have been updated. The fifth new hero has been released.

Fixed a bug where the name of custom cards was not displaying correctly.

1. Names have been added to all cards. Now each card can be clearly distinguished. 2. Bugs have been fixed: - The hero illustration for the underground region not displaying - The starting card for the underground region's hero not appearing

1. A new region, the Underground, has been added. 24 new underground cards have been added, along with 9 related cards. 2. A new hero has been added. They explore the Underground, Ocean, and Ice regions, and must use various volatile cards according to the situation. 3. Bugs have