Re.DiligentMinoriko ~Sister's Trial~
Tosa Laboratory's latest title, "Re.DiligentMinoriko ~Sister's Trial~," now has its Steam store page live! Please add it to your wishlist! View game page

Developer posts and news about this game.

Tosa Laboratory's latest title, "Re.DiligentMinoriko ~Sister's Trial~," now has its Steam store page live! Please add it to your wishlist! View game page

-Slightly adjusted the escape behavior when Rumia (the player) gets stuck in a wall -Increased the attack power of the Remote-Controlled Rock, Keystone, and the mid-stage rock in Stage 1 -Added new Tips -Balance adjustments -Bug fixes

-Added support for the left stick on gamepads -Added gameplay tips -Fixed bugs

-Added Tips to the pause screen -Added invincibility at the end of Rumia's special move -Made minor adjustments to stage layouts -Balance adjustments

-Fixed a bug where jumping became impossible during slow-motion effects -Changed Kyoko's Amulet effect so that it can now be overwritten by stacking -Bug fixes

-Adjusted Rumia's advanced technique, "Lift Jump," to make it easier to perform -Fixed a bug where Unbreak could get stuck in the ceiling

-Fixed a stage that was impossible to complete when playing as Kyoko

-Fixed an issue where a typo had unintentionally nerfed parrying -Balance adjustments

-Changed all box-related damage received by the player (Rumia) to 1 -Modified the structure of some stages -Difficulty adjustments -Various minor bug fixes

-Adjusted the layout and difficulty of some stages -Made slight changes to the result screen of the post-clear unlocked mode -Fixed a bug where Unbreak could get stuck in walls and block progression -Various other minor adjustments

-Adjusted difficulty, focusing on the EX Area -Changed terrain-placed instant-death spikes to high-damage spikes -Fixed a bug where Koishi's Third Eye would stretch infinitely under certain conditions -Fixed some areas where the background was displaying incorrectly -Other minor

-Modified the structure of some stages -Adjusted BGM looping -Balanced gameplay -Fixed various bugs

– Removed the feature where Kyoko's sound waves break when solidified inside a wall – Fixed a bug where falling into a pit on certain stages could cause the player to get stuck and die instantly – Balance adjustments – Various other small fixes and tweaks

-Overall difficulty adjustment

– Fixed a bug where Kyoko would slide off when attacking on top of a key – Adjusted enemy Rumia to make it easier for her to throw bombs – Balance adjustments – Minor text corrections – Other bug fixes