Achievements
Some Achievements were added and menu fixes

Developer posts and news about this game.

Some Achievements were added and menu fixes

Settings Menu - Adjust mouse settings, audio, etc. In-Game Tips - Helpful hints as you play

Changes: - Walkable Lobby and Lobby Settings -Different look and textures -Smoother player balance that can be used for bets and rewarded at the end -Changes next Currently the game settings don't work which will be fixed soon (Old Code). Bots can't use objects (Old Code). Reward

Uhhh... new graphics and vibe PD: the new steam builds pipeline is utterly hideous

I accidently changed the name of the executable and steam couldn't find it, there also was some trouble with unity's services but everything has been fixed and tested. I also apologize for the inactivity I'll try giving more frequent updates as I did before. What are some things

Changed: Removed lobby since it caused absurdly annoying syncing problems but now allows the host to change game settings without leaving current game. Changed some graphics of the game. Added a setting to give Special Objects every 4 turns Fixed: Fixed Synchronization issues at

Added: Bet System Select the position you want to bet there's a bullet on and how much money you want to bet, you can bet up to two positions but for a lower reward. Player statistics Money is useless for now so feel free to spend it on betting. Theres more that was added and fix

Host can now change player seating positions with drag and drop for changing teams and such ig. ːsteammockingː - Fixed some lobby Issues. - Fixed game settings may not display.

Play with a friend as a team to win against another opposing team in a 2v2 Russian roulette mode Added: -New "Map" -Co Op -Players can now see the settings of the lobby.

Fixed -Endless loading screen. -Temporal objects. -Bot assigning objects. -Equipable objects not being removed from UI. -Special object specification.

Fixed -Turns may dupe and allow multiple weapons at once. -Animations may not synchronize. -Kicking players in lobby. -Light flickering.

Added: -AI now shoots other players. -AI now uses special objects. -AI stares at target. This also works on multiplayer

Fixed -Player lives displaying incorrectly. -Kicking players. -Winning system displaying winner incorrectly. Added -Special objects every 4 turns. -Game Settings

New winning system! When there's only one player alive, they'll be the winner of the round. Whether you won against your opponents through strategy or pure luck. The round will now reset back to the start with the same game settings and different objects. More things are to come.