Released
Apr 21, 2024
Platforms
Last updated
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Updates & announcements

12 posts
  1. Developer post

    Patch 1.1.8 - Important Bugfix for the Dolls and Boiler

    Whilst working on the co-op sequel (KiR: Together) I found a sneaky little bug ('=-' instead of '-=' ah how glorious) which caused an awakened Doll to instantly remove all heat from the Boiler when sabotaging it. With the fix it's now as it should be: when a Doll sabotages the Bo

  2. Developer post

    Keep It Running: Together now in closed alpha testing.

    Hello my lovely workers, It's about high time I started talking more about Keep It Running: Together, the multiplayer/co-op sequel to KiR. Progress: The Factory map itself is pretty much finished and I am now working hard to implement all the gameplay elements and necessary featu

  3. Developer post

    Patch 1.1.7 - minor fixes

    A small update that fixes some essential things (for non-VR players mainly): Fixed Boss kill animation not working in Deliveries, Fixed Demon kill animation not working in Deliveries, Fixed some of the outro screens in Deliveries, Various small fixes and polishes in the game code

  4. Developer post

    Version 1.1.6 - VR, Improvements and Multiplayer Co-op announcement!

    Hello my factory workers, This is the final big update for Keep It Running, but don't pack your toy boxes just yet because I've started work on the multiplayer sequel to KiR. It is called "Keep It Running: Together" and will feature a bigger (and highly detailed) factory with mor

  5. Developer post

    VR IS COMING

    Since I need to get to grips with implementing VR for Disinfection I figured I should get some practice in and port Keep It Running to VR. Lo-and-behold Godot has some real good VR support and I've already made great progress. The game will automatically switch to VR-mode when la

  6. Developer post

    Patch 1.1.5

    I've worked on the game some more, here's what is updated. Bugfixes: Particle effects are now pre-loaded, so there should be no more frame drops when effects happen for the first time during gameplay. Polishes: Changed the Tutorial cutscene with the Demon. I've moved him to a mor

  7. Developer post

    Patch 2 for version 1.1.4

    I got my versioning all wrong in last update post, the game is now at 1.1.4 as I'm working towards the new stuff. Full patch update post will happen once I've implemented all the new events stuff, which will take much longer due to work on Disinfection :) For now this is another

  8. Developer post

    Patch 1 for version 1.1.4

    More extensive patch coming later when I'm done with the new Disinfection patch. I got some cool ideas for some non-lethal events during the earlier days/first delivery, to add a little variety and spookiness. For now here's some minor QoL tweaks: Added simple instructions board

  9. Developer post

    Patch 1.1.3

    Bugfixes: Fixed bug in lorry controls that caused the reverse and brake levers to malfunction, Fixed localization of Custom Deliveries text, Fixed main menu buttons being misaligned and clipping out of their panel in certain languages, Polishes: Added more parameters to Custom De

  10. Developer post

    Patch 1.1.2 - Various fixes

    After having had some great fun watching y'all panic in the Factory and Lorry I've gotten the feedback needed to fix and polish a bunch of things. Lets take a look: Bugfixes: Fixed a bug with "First Delivery" achievement triggering a day later, Fixed "5AM" achievement triggering

  11. Developer post

    Releasing tomorrow.

    Keep It Running will release tomorrow the 22th of April. There will be a week long discount to celebrate, so tell all your friends, family and enemies! :) Deliveries has gotten a lot of updates this week and during this I was able to get a lot feedback and testing (thanks go out

  12. Developer post

    Getting ready for release!

    The new version of Keep It Running for Steam, which includes the new Deliveries update, is almost finished. I'm currently focusing on accessibility, testing, fixing & polishing. The new gameplay is becoming great fun and offers a nice break from toiling away on the Factory fl