Update Notes 1.0.3.0622 – March 24, 2026
✨ Added a crown counter to the level selection screen to better track progression and dungeon unlock requirements.

Developer posts and news about this game.

✨ Added a crown counter to the level selection screen to better track progression and dungeon unlock requirements.

✨ Fixed performance issues and severe frame drops caused by Melee + Projectile synergies. The “Barbarian Slash / Projectile” synergy will no longer apply to projectiles that are already attached to another effect (such as Tornado). Projectiles created through a split synergy can

The season of decay has begun… and with it rises a new terror. Deep within the haunted wilds roams the Harvest Fiend , a wicked elite warrior crowned with a burning pumpkin head and fueled by cursed autumn magic. Face this twisted creature in battle: defeat him, and his head will

✨ Fixes & Improvements Fixed issues with key rebinding in the Controls Menu. Gamepad focus is now locked correctly (no more jumping to background widgets). Keyboard remapping for movement inputs without axes is easier. You can now remove a binding with Delete (keyboard) or X

✨ Improvements Adjusted Spawner Mine collisions to prevent players, especially the Barbarian during Whirlwind, or rolling from getting stuck. Smoothed camera behavior during melee attacks to reduce jitter while preserving responsiveness.

⚔️ Barbarian Enhancements Improved overall playability. When slightly out of melee range, pressing Melee or Interact while moving now makes the Barbarian leap forward to close the gap. Increased movement during Melee Combo Attacks for smoother combat flow. 🔊 Audio Adjustments Re

✨ New Content 3 New Levels – fresh challenges and dangers await! Medusa Boss Fight – face the snake-haired terror and test your skills. New Companion: Snake – harness poison powers with: Venom Bite Poison Bomb Poison Ball Toxic Bulb Sacrifice ability that grants a Poison Buff New

🐛 Bug Fixes Fixed issue with Coronation achievement

✨ New Improvements Several optimizations implemented for improved performance. Reduced dependencies and overall memory usage. Lowered streaming buffer pool size to optimize resource management. Improved loading times across the game. Reduced texture sizes for maximum efficiency w

✨ New Features & Improvements Regular zombies now wear varied equipment and wield different weapons. Added death sounds to several enemy types. Fixed an issue where the Zombie Keeper’s club could still damage players after death.

✨ New Features & Improvements Updated lighting in the lobby

✨ Bug Fixes Cave 5 – Echoes of Ja’sun: Added a blocking volume to prevent players from escaping an unintended area at the beginning of the level. ✨ New Features & Improvements Reduced the pushback impulse from Zombie Warrior (Keeper) attacks. Increased the volume of impact so

✨ Bug fixes and Tutorial Improvements Audio dialogue no longer overlaps: previous voice now stop before a new one plays Fixed an issue where picking up the first scroll in the tutorial wouldn’t trigger the next objective Resolved a bug in the Reflective Dome tutorial where too ma

✨ Forest 2 Improvements The waymark pointing to the village now also indicate the path to the next level Added a new waymark to assist with the "cut the tree with the wagon" puzzle Cleared and paved the path leading to that puzzle to better guide players Updated in-game text tran

🐛 Bug Fixes Fixed last crown location in Canyon 1

🐛 Bug Fixes Fixed gamepad not working in pause menu

🔥 New Cave Level Unlocked! Cave 5 – Echoes of Ja’sun is now live! The level is located near Chelonian Wilds 1 and 2, and requires CW1 to be completed to unlock. Huge thanks to Jason for sketching the initial layout of the level! 🪦 Tombstone Destruction Enabled: Tombstones in Fo

🐛 Bug Fixes Fixed an issue where the left stick was unresponsive on the Tally Screen. Relic tree no longer incorrectly displays permanent bonuses as relics. Fix for unresponsive pause menu when using a gamepad (may not fix all the issues) Huntress: Power shots (held arrow/second

Step into the chaos of Brigands, a fast-paced co-op hack-and-slash adventure forged over six years of solo development. Since its Early Access debut, the game has evolved dramatically: tighter balancing, deeper combat, dozens of new weapons, smoother progression, and a climactic

🐛 Bug Fixes Prevent the Ratmancer (phase 1) to reorient towards anyone (the flying companions were causing the issue)