Achievement Changes
Toothless (Collisions): Old - 10,000 New - 5,000 Intergalactic (Distance): Old - 1,000,000 Meters New - 101,000 Meters Broken Hearted (Damage): Old - 5,000 New - 777 Big Spender (Fuel): Old - 10,000 New - 5,000

Developer posts and news about this game.

Toothless (Collisions): Old - 10,000 New - 5,000 Intergalactic (Distance): Old - 1,000,000 Meters New - 101,000 Meters Broken Hearted (Damage): Old - 5,000 New - 777 Big Spender (Fuel): Old - 10,000 New - 5,000

As work continues on Episode 1, I want to take the time to share some of the music that will be in the game soon. Every level has it's own unique soundtrack, some longer, some shorter. This specific piece is for a mission called "OUTPOST" set on a lost outpost filled with forgott

FIXED -Dialogue Disabled by default for new players Hey guys, thanks for tuning in! Jobi and I are hard at work on bringing the next chapter to Starlight Scouts! Thanks everyone for enjoying the game, hope you're doing great!

Jobi and I are hard at work on creating the next chapter of Starlight Scouts. We are actively working on Episode 1, as well as Multiplayer! We are working on getting a good timeline out, but Multiplayer comes with some uncertainties, and we don't want to promise a solid date just

ADDED -Full Controller Support -Hatch Animations on Pause Screen -New Splash Screen Animation FIXED -Switched to DX11 as DX12 was causing GPU crashes on the Start Screen -Disable Dialogue Button now saves -Buttons will no longer cause your ship to take collisions -Fixed E0M7 Scou

FIXED -Fixed Lights Out Achievement being unobtainable -Fixed Invulnerability post win not triggering -Fixed E0M6 Player Start

FIXED -Maxstric Stuck point on E0M6 fixed. Max now slightly pushes you away, preventing ships from becoming stuck under his fins. CHANGED -Quick Restart Key is now -Death Screen Message now shows R/back button to restart

ADDED -Option to disable dialogue entirely, giving players a cleaner experience. Not everyone wants to hear my lovely voice all the time... FIXED - "Ghost Buster" Achievement no longer triggers on the player's first run of a level... -E0M6 Door opening CHANGED -E0M7 Balancing Cha

-Start Screen Logo Fix -Fixed Text for E0M6 Intro Dialogue -Moved Dialogue on E0M6 to avoid players missing it Enjoy!!! -PQ

-E0M3 Player Start Moved Enjoy! -PQ