Microtopia - v1.2.1 Update
Hello there! A small patch but for quite an annoying bug (hehe) v1.2.1 Update Fixed a bug that prevented players from scanning new islands

Cordyceps Collective · Goblinz Publishing, Gamirror Games

Hello there! A small patch but for quite an annoying bug (hehe) v1.2.1 Update Fixed a bug that prevented players from scanning new islands

Hi everyone! Since the release of the Blueprints update , we’ve been focused on another major update to address your main feedback. This includes the highly requested Sandbox mode , a new system to reveal islands, the Gatherer building (enabling ant pathfinding), and various impr

Hello everyone! We're back for another small update, addressing bugs (can't help but doing the joke, but we are really addressing bugs though), Unity safety issues, and more! Please find the full patchnote below : Microtopia - v1.1.2 Update Added the possibility to relocate entir

Hello everyone! Here's a short pathcnote for the patch 1.1.1 that just went live. Thanks for playing Microtopia, and for all your feedback! Have a nice day, Microtopia - v1.1.1 Fixed a crash when you deleted a building containing an ant that was being checked by a counter gate. D

Hello everyone! As announced a few weeks ago, we have been hard at work on the Blueprints update , featuring the highly requested blueprint feature, unlockable in the tech tree, along with other additions to smooth out your overall experience! To celebrate, Microtopia is 30% off

Hey everyone, We hope you're all well! As Microtopia is part of the Automation Fest with a 25% discount , we just wanted to keep you posted on our plans for the game. Microtopia hasn’t been left behind — the developers at Cordyceps Collective are hard at work on the 1.1 update, f

Hello everyone! We're releasing a small update with some tweaks and fixes. While we cannot tell you any date yet, we're now working on some major update ; stay tuned, you'll have news as soon as we've got some to share! Please find today's patch changelog below : Microtopia - v1.

Hey all! Get yourselves ready for another update! This time though we bring some new exciting features! Introducing the radio stockpile and the hazmat digger ! The radio stockpile is a new special kind of storage building. It has the capability to send construction materials to b

Hello everyone! We're rolling out a small patch with hotfixes following 1.0.8. Sorry for the inconvenience, here's the full patchnote! Microtopia - v1.0.8a Update Caught several errors causing all ants to stop moving, one in the assembler and one in the catapult. Renamed "ion wor

Hey ants! Today we bring you another large bug fixing update! Along with a smoother experience, the update also brings a new quality of life feature, that I think many of you will come to appreciate. In this update, whenever an item has fallen to the ground, you'll be able to sim

Hello everyone! We have fixed some more things since the last update, thank you for your feedback! Microtopia - v1.0.7a Update Fixed flight animation of later gynes. Easier building requirements for the recycler. Fixed a tiling problem in a toxic wasteland ground Imrpoved dissolv

Hello! A short message from us, the developers of Microtopia! We are incredibly grateful for the overwhelming activity on the game, either here or on the game's Discord since Microtopia’s release one week ago. It’s fantastic to see all the ideas and suggestions coming in. We’re a

Hello everyone! First of all, thanks for the warm welcome you've given Microtopia! We're really happy to see that you're enjoying the game! Your kind words are really great to read. We also want to thank you for all your feedback, either here on the forums or on the game's Discor

Hey everyone! Microtopia is finally out now!! We're super proud to launch this project—not just because the game is great, but also because the devs at Cordyceps Collective have poured their hearts into it. After your awesome feedback on the demo and the enthusiasm of content cre

Hey everyone! It’s official: Microtopia will launch on February 18, 2025 ! We’re beyond excited to finally share the full game with you, and we can’t thank you enough for all the amazing feedback you’ve given us through the playtests and demo. Check out the release date trailer H

Hi everyone! Big news! The first wave of Microtopia’s playtest is now live and will run until December 9! 🐜 This playtest includes a new build featuring all the content up to Tier 1, representing about 50% of the game’s total progression. Spots are limited, so make sure to act f

Hi everyone, We're happy to announce that the free Prologue of Microtopia is now available for you all to play! In this automation game, you'll manage a colony of robot ants, design a network of transport trails, explore unique environments and expand your settlement. Your goal?

Hi all!🐜 Microtopia has been selected to be part of the Tiny Teams Steam Event! For the next week, our game, along with many other amazing titles from micro teams, will be featured on the Tiny Teams Steam page Be sure to watch out for Microtopia as streamers will be playing our