5/23 Major Update Log
Added a new location "Exceed new human" (requires completing the main quest). Added 4 new skill book.

Developer posts and news about this game.

Added a new location "Exceed new human" (requires completing the main quest). Added 4 new skill book.

Chapter 1 unable to choose correctly whether to fight or not Some characters are missing

Added a new location "Celestial Abyss" (requires completing the main quest & Dragonfire Cult). Added 1 recruitable character who can a powerful support character with a lot of buff skills Added 2 new skill book.

Added a new location "Crazy Gun" (requires completing the main quest). Added 1 recruitable character who can expend her own hp to inflict significant damage on enemies. Added 4 new skill book. Added 1 new armor. Unlocked a new special mission "Gorgon," located in Australia.

Corrected the contents of the chest inside "Dragon Fire Cult" The skill description of the skill "Breakthrough" has been corrected.

Lowered the value of the enemy skill "Moonlight". Lowered the ability value of the abnormal status "Summon" reduction

Dragon Fire Cult minor enemy damage has been slightly reduced

Correcting issues with certain skill formulas.

Reduced some of the damage from enemies and changed the early game experience.

Corrected the occasions for using skill books.

After the Sasori remake, its skills have been altered. There's no need to seek NPCs for manual reset, as the NPCs involved have been removed.

Increased resistance to melee and ranged attacks for a large number of enemies. Added new dungeon "Dragonfire Cult" (requires completion of main quest). Defeating Dragonfire will grant the item "Heavenly Jade" used to open the entrance to the "Celestial Abyss". Added 1 new skill

Due to the Sasori's excessive strength, it will be reverted to the original version and will undergo a second remake on 3/23. ----------------------------------------- Sasori Remake The effect of "Venomous Stance" is changed from +70% for self-attack and ranged to +50% for all ab

Slightly lowered the overall difficulty of the game.

Corrected some BGM garbled code that caused errors

Fixed the issue of additional crates appearing in the giant pit. Added obstacles before leaving the giant pit, requiring defeating the arms dealer to exit. Added road access hints when defeating soldiers in the Wind God region.

Modify some in-game sound effects. Add obstacles around the Japanese region to prevent accidental collisions with high-level enemies at the beginning. Introduce a new item, "Energy Rod," which can restore 150 MP. Add hints for certain quests as "reportable" hints.

Fixed some bugs and display issues.

Fixed the bug allowing players to walk through walls in various rest areas. Updated the descriptions for Yui's skills "Spring Breeze Song," "Emergency Aid," and the skill book "Super Healing."

I've actually been writing update logs for quite some time, but this is the first time I'm writing an update log in the Steam announcement, so let's give it a go. 3/9 Development Log Various skill coefficients of the demon boss "Cerberus" in the new mainline post-level "Twisted R