SAVING ISSUE WILL BE FIXED BY NEXT 5 DAYS
WE will be fixing the saving game issue ASAP.

Developer posts and news about this game.

WE will be fixing the saving game issue ASAP.

Addressed an issue with the Main Menu UI performing the wrong logic checks.

Purgatoria As the Lunar New Year celebrations come to an end, Purgatoria has been returned to its standard form. Towering over your domain, it once again watches over all that unfolds below. The Ominous Bell Toll We’ve improved the Titan Escape Meter to make imminent danger much

To those love cheat code: Command: Ctrl Shift Enter Rainmoney = filled up all resources Monsterkill = kill all sadist Sudden death = trigger mission lose Bingo = trigger mission win

New to The HELL? Welcome, sincerely and hellishly . The HELL is a fantasy city-building simulation set in our twisted version of Hell, where you carve a domain out of chaos, keep your systems alive, stop Titans from escaping, and prove you’re worthy of the Hell Governor title. Wh

This week’s update focuses on fixing broken tutorials, improving UI clarity and polishing visuals and text across the game. Tutorial & Help Improvements Learning the systems of Hell should now be smoother and less confusing. Fixed tutorials that wouldn’t complete properly, in

This week's update push some small feature updates, locale fixes and game balancing updates. Easier Way To Cast Pandemiks Since we have moved to a passive effect selection for Pandemiks, we can have made the selection and usage of Pandemiks to be easier. Simply click on the Pande

Update 0.3.0-EA brings a big battlefield makeover. Soldiers and Sadists have been reworked, several key entities have been rebuilt, and one slip can now end your run instantly. Let’s have a look! Titan Escape Stay aware or you might just lose the game instantly! All Titans will n

Entering 2026 with more features! Cutscene Timeline Counter As we roll into 2026 , we’ve added a little time-warp toast to kick off our cutscenes. Starting in Mission 1, you will jump from 2026 to 1923 and then 1923 to 1883 and the respective years in the following Missions. Fore

This week, we added many fixes (and a few quality-of-life sparks) across Endless Mode, Decrees, and visuals. If anything still feels cursed, let us know and we’ll exorcise it. 🔥 This week, we have been rolling out small fixes as the studio operates in holiday mood. Endless Mode

Endless HELL Has Arrived Say hello to Endless HELL , a casual, sandbox-style mode where the goal is simple: Build. Progress. Expand. What is Endless HELL? Endless HELL is designed to be a fun, casual and chill mode where you can focus on growth and experimentation without the pre

Reskinned Purgatoria and Tombs Even in the darkest and most hellish places, ’tis the season to be jolly. Purgatoria and the Tombs are now decked out and ready for Christmas celebrations! More Titans Revealed New teasers for upcoming Titans have been added to the Main Menu. You ca

New Languages: German & Polish Pierogi or Bratwurst? Vodka or Bier?! In The HELL, you never have to choose. Take whichever fits your hellish taste buds the most! The last few weeks have been grueling for the team as we translated the game into languages that aren’t our mother

When Vine Saplings are spawned by the Poison Vineyard, the Vine Saplings would cause the Blood Paths to stop checking for Powered connections further down. We deployed a quick patch from our side for this. That's it for now folks. Have a good weekend in The HELL!

For players who enjoy bending reality a little, here are the available cheat commands. Use Ctrl + Shift + Enter to open the cheat console, then type any of the following: Rainmoney Fills up all resources instantly. Immortal Your good units (Sinner Soldiers) can no longer die. Mon

You get a TOMB, you get a TOMB, every Sinner gets a TOMB! This week’s update adds an important HUD to ease a key pain point; Housing your Sinners. To make constructing Tombs the natural backbone of your domain in The HELL, we’ve added a HUD warning that appears whenever housing f

This week's game update focuses on making things clearer to read and fixing a handful of annoying issues around construction and repairs. Under the hood, various technical cleanups to reduce future bugs. 1 - Tribute UI Update We have updated our Tribute UI to be easier to read. L

This week's game iteration comes a day late. Our Update Governor was sick. The irony in that sentence. Thank God Hell Governor that Souls and Sinners don't need sick leaves. Otherwise we'd need to prepare " sinus " medication. Sin - Us , Get it? Hahaha. Alright, I'll jump straigh

Developer Plan Note As part of our continuous post-launch development, here’s what we’re currently planning for the subsequent major updates to The Hell: City Builder of the Dead : 1. Endless Hell — Sandbox Mode We’re building an “Endless Hell” mode — a sandbox experience with pr

We’ve been listening closely to your feedback. This week we are releasing two game changing features in efforts to make Hell slightly more manageable. 1 - Repair The first thing we have added is a " Repair " feature. We are adding this in by popular request. Any structures destro