New Difficulty Levels Added
Added Easy, Normal, and Hard difficulty options for all maps. Updated the Leaderboard to display rankings for Easy, Normal, and Hard modes. When purchasing a tower, you can now see its cost and your remaining resources.

Developer posts and news about this game.

Added Easy, Normal, and Hard difficulty options for all maps. Updated the Leaderboard to display rankings for Easy, Normal, and Hard modes. When purchasing a tower, you can now see its cost and your remaining resources.

Fixed small bugs. Towers are moved to attack tower tab instead of support tab Tower cost/damage balance has been updated

Fixed small bugs. Towers are moved to attack tower tab instead of support tab Tower cost/damage balance has been updated

Maze 2 : wave 5 fixed Leaderboard is now working again. tower adjustment

Maze 2: Wave 5 bug fixed. Leaderboard is now working again. Tower adjustment.

Enemy: Stealth Enemy: Appears every 5 levels and can only be detected using the Stealth Tower. Tower: Radiant Shrine (Stealth Tower): A new tower that reveals Stealth Enemies, ensuring they can be targeted. Other Adjustments: Tower Balancing: Both the prices and damage of towers

Enemy: Stealth Enemy: Appears every 5 levels and can only be detected using the Stealth Tower(Radiant Shrine) Tower: Radiant Shrine (Stealth Tower): A new tower that reveals Stealth Enemies, ensuring they can be targeted. Other Adjustments: Tower Balancing: Both the prices and da

More spell effect added.

New Spell effect is added.

Towers: 4 New Towers Added: Fire Tower Mortar Tower Ballista Sightseer Tower (increases range) Attack Tower range increased from 4 to 6. Tower shooting graphics have been improved for a more dynamic visual experience. Map: Added more animations to enhance gameplay: Fog effects Ge

Towers: 4 New Towers Added: Fire Tower Mortar Tower Ballista Sightseer Tower (increases range) Attack Tower range increased from 4 to 6. Tower shooting graphics have been improved for a more dynamic visual experience. Map: Added more animations to enhance gameplay: Fog effects Ge

Workers: The game now pauses when the Inn panel is open. Worker carry capacity can now be upgraded. Additional information about workers is now available. Spell Book: New UI for easier readability. The game pauses when the Spell Book is open. Boss: A boss with increased speed and

Workers: The game now pauses when the Inn panel is open. Worker carry capacity can now be upgraded. Additional information about workers is now available. Spell Book: New UI for easier readability. The game pauses when the SpellBook is open. Boss: A boss with increased speed and

-Speed up play time 1 - 3 - Gold popup message - new enemy animations on death - Move bullet effects. - Better map selection UI

- New Ui - now you can select faction when you select map. - Monster drop has been removed. - More enemy information is added in top, when you click the . - New Pathfinding system is added. - Window mode added.

- Ui updated, - now you can select all towers & upgrades with keys (1-5) - Enemy information is now optional. - General bugs. - spawn button, so no need to wait on countdown. - you can deselect workers, when you hire (click image)

Main Menu updated. Path system updated. Tower build system updated.

New Market System implemented. New Ui for options menu, so you now can see the Hotkeys. General Bugs.

"Fixed a bug on the map that prevented players from building more towers when it should have been possible. Now, you can construct additional towers without any issues. Also, added a 'Spawn' button next to the countdown timer. This allows you to spawn waves instantly instead of w

You can now cancel workers, if you hire the wrong one. Small bug fixes-