GRIDROAD

RAJACORP

Released
Dec 9, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Japanese, Chinese and Russian Support added - GRIDROAD v1.05

    - Added basic support for Japanese. - Added basic support for Chinese(simplified). - Added basic support for Russian. Language support is a little bit basic for now as some key UI elements still need to be changed but the tutorial and main menu have been translated so it should b

  2. Developer post

    GRIDROAD v1.04 - AI tweaks and WASD road marking placement

    Changelog - Tweaked the car AI. Throughout the game's development I've been caught between two crowds. One crowd wants cars to behave realistically and not crash, the other likes a more arcadey AI that can be exploited to produce very visually pleasing but very unrealistic soluti

  3. Developer post

    GRIDROAD v1.02

    Changelog - Added the level "Henge". This is a slightly modified version of the removed "Woods" levels. - Removed some old achievements that are no longer obtainable (thanks for the reminder). - Enabled Steam cloud. (If you are on mac or linux, please let me know asap if you have

  4. Developer post

    GRIDROAD v1.01a Hotfix

    Changelog - Exit button and mute button now work in the tutorial (thank you for the feedback) - BUGFIX: Fixed an issue in the dutch tutorial where a textbox was displaying when it shouldn't have been. I was hoping to get out WASD controls for road marking placement today but it r

  5. Developer post

    GRIDROAD v1.01 German + Dutch partial translations

    Changelog - Added a partial German translation - Added a partial Dutch translation The translation will be completed next week but for now the tutorial and start screen have been fully translated. A huge thank you to the translators for working so quickly. Russian, Japanese and m

  6. Developer post

    GRIDROAD v1.0d Hotfix

    Changelog: - Fixed a bug where merges weren't properly working if you had multiple merge roadmarkings targeting the same origin tile. (Thank you for the bug report)

  7. Developer post

    GRIDROAD v1.0b Hotfix

    Changelog - Fixed stars not displaying correctly - Fixed some dev/andy scores being innacurate

  8. Developer post

    Hotfix v1.0a

    Changelog - Fixed mac builds not running. (sorry) - Added a warning before resetting player scores. - Fixed a typo in the tutorial. Known bugs (should be fixed later today): - Star counts not showing correctly in the level select. - Dev/andy scores being innacurate.

  9. Developer post

    GRIDROAD v1.0 Releases!

    GRIDROAD v1.0 Releases! GRIDROAD v1.0 is finally here! In this update the AI drivers are much smarter and behave more realistically. The scoring system has been updated to be much more forgiving for newer players while keeping things competitive for the leaderboard junkies. And m

  10. Developer post

    GridRoad v0.35a Hotfix

    Heyo, Just a small update to fix a few things: - Fixed an issue where level saves would disappear if you started the simulation. (thanks for the report!) - Fixed certain hotkeys not working on alternative keyboard layouts such as AZERTY. (thanks for the report!) - You can now als

  11. Developer post

    GRIDROAD v0.35 - The Quality of Life Update (Part 1)

    Hey everyone! Changelog In this update I've added a few long requested quality of life features plus a few other things: Added an undo/redo system. Works as you'd expect: Use ctrl+Z and ctrl+Y to undo/redo any road building you have done (you can even undo the loading of a level

  12. Developer post

    GRIDROAD v0.32 - Daily levels for a week - Level 7 of 7

    - Added a new level: OverUnder. - You can now mute all sound (pressing the mute button sequentially mutes musics then all sound). - BUGFIX: Fixed a longstanding bug where the visual state of the mute button would not reflect it's state. Level week is done! This week(ish) was a bi

  13. Developer post

    GRIDROAD v0.31 - Daily levels for a week - Levels 5/6 of 7

    - Added a new level Boulevard. - Added a new level Streets. Sorry for the delay peeps, I made a couple of levels I wasn't happy with so I delayed the update until I was satisfied with the levels. The last level of "daily" levels will be tomorrow. I will still be releasing levels

  14. Developer post

    GRIDROAD v0.30a Hotfix

    - Fixed the next level button either not showing up or leading to much harder levels - Fixed a rare instance of the flag highlighter staying active when it shouldn't have been (Thank you for the report!) I'm still planning on getting 2 levels out later today, so stay tuned ;)

  15. Developer post

    GRIDROAD v0.30 - Daily levels for a week - Level 4 of 7

    - Added a new level: Squeeze. - Added a RHT variation of Cramped. - Flags are now highlighted when hovering over car icons in the entry lanes. (thank you for the suggestion!) I was supposed to be getting 2 levels out today but I wasn't happy with the second level. So the double l

  16. Developer post

    GRIDROAD v0.29 - Daily levels for a week - Level 3 of 7

    - Added a new level: Cramped. Sorry for the delay (although it is still technically the 28th in Austrailia!) Another new level should also be coming out today so that I can get back on schedule.

  17. Developer post

    GRIDROAD v0.28 - Daily levels for a week - Level 2 of 7

    - Added a new level: "Corner" - Fixed the dev solution for Nimby failing (thanks for the report) Known issues in this version: - Seemingly some kind of non-deterministic effects when opening the steam leaderboard during play

  18. Developer post

    GRIDROAD v0.27 - Daily levels for a week - Level 1 of 7

    Heya everyone, As I mentioned in the previous patch notes I will be releasing a new level every day for a week. Todays level is quite hard so I hope your all up for it ;) I'll try to make an easier for tomorrow daily level. Enjoy!

  19. Developer post
  20. Developer post

    GRIDROAD v0.26 - The Achievement Update

    Hello all! A lot to announce for this update! GRIDROAD v0.26 GRIDROAD version 0.26 is out now! In it you will find: - 4 new levels (+ some mirrored levels). - Steam achievements! Try to get them all. - Various QoL changes. The main one being that traffic lights will now change de