Hotfix 1.0.5
- You can now perform the Angel ritual with a gamepad by pressing the X button. - You can now attune to an element using a gamepad. - Fixed a crash that occurred for players with an old save.

Developer posts and news about this game.

- You can now perform the Angel ritual with a gamepad by pressing the X button. - You can now attune to an element using a gamepad. - Fixed a crash that occurred for players with an old save.

Patch Notes Balance Changes Active Spell - Desintegrate: Cooldown reduced from 135s to 130s. Base damage increased from 8 to 10. Active Spell - Bloodfeast: Duration increased from 10s to 15s. Base damage increased from 5 to 10. Life steal increased from 20% to 25%. Active Spell -

Steam SDK Updated to latest version. This may fix some steam issues.

Fixed a bug where the Boss HP bar disappear during the Seed of Evil boss fight

Greetings, Sorcerers! Here it is—the final release of Sorcevival. While we don't rule out a hotfix if any future issues arise, the game is now officially complete. We're leaving Early Access! A huge thank you to everyone who played and supported us throughout this journey. With v

Greetings, Sorcerers! With patch 0.3.0, we approach the end of Sorcevival. While the initial idea was for patch 0.3 to be the final content patch, the game's conclusion isn't ready yet. Access to the end will be unlocked in patch 0.4, which will indeed be the last content update

Greetings, sorcerers! There’s not much time left before the last content patch, Patch 0.3, which will kick off the final stage of Early Access. In the meantime, we bring you a patch to help us prepare. The main features of this update are the new character, the Elementalist, and

Fixed a Crash when using wine on The Forest

Greetings, sorcerers! Today we bring you a small patch, but a larger one is almost ready. There are some minor changes and bug fixes, but the most important update is the new Profile system. You can now have different profiles with different progress on each one. Unfortunately, y

Greetings, Sorcerers! In this patch, we've introduced the combination of elements! Now, you can add a second element to a spell, creating a combined element. Both the enhancements of the two elements separately and the enhancement of the combined element will be applied, making y

Greetings sorcerers! This week the patch isn't very loaded because we're working on the next one. However, some of the changes in this patch were crucial, so we couldn't postpone them for another week. New Content New Passive: With this new passive, reaching level 150 will be wit

Sorcevival is now on sale for the Spring Sales! This is a small patch with some needed Hot-Fixes. Remember, Gods will be watching. Now there will be no armor numbers if the damage done was 0. Uncommon rarity passive background has been tweaked. Fixed a visual bug where Relic Mana

Fixed a Crash with the shop

Greetings, Sorcerer! This week we bring you a rework to the Passive system! You will start with Common and Uncommon Passives, but in the shop, you can buy new rarities, such as Rare, Epic, or Legendary! Could there be a rarer one? That's a secret only the Gods know for sure. This

Small patch focused on performance. Balance Plant Ranged Enemy Attack Speed reduced from 0.65 to 0.5 Luck has been reworked. Now you shouldn't get too many items with higher luck. Misc and Bug fixes Nova visual Effect Size increased to better match real size Particle position twe

Greetings Sorcerers! In today's patch, we bring forth a new ally to combat the forces of evil: The Apprentice! This new sorcerer has been imprisoned in the dungeons of the Tower, from where we must rescue him to add him to our ranks. He will appear on the Dungeon map in Challenge

Greetings, Sorcerers! This week's patch comes with the inclusion of the Steam API. This will allow us to add Steam achievements and other Steam features in the future. For now, you can enjoy Steam Cloud, keeping your game progress synced across devices. Change list Added Steam Cl

Greetings, Sorcerers! This new patch is centered around Accessibility, bringing help for those who need it. Allows you to adjust (both decrease and increase) the game speed and customize colors for enemies, props, and the player. This way, we hope everyone can enjoy Sorcevival! W

Greetings, Sorcerers! It's been a couple of months since the game release, but here you have a new patch with a new map to purge: the Forest! . This is the first patch of the year, and we hope the wait wasn't to long. For now on we will try to make smaller patches while working o

With the introduction of the new game mode, a lot of bugs were found. The new spell, Arcane Trail, was (and probably still is) too powerful. Additionally, the Challenge Mode wasn't a real challenge. We hope these changes fix all of that, or at least help. Balance Rock Fragments m