Update notes 3/22
Minor small bug fixes Add notification that you have a new weapon in your inventory when you're in the upgrade menu


Minor small bug fixes Add notification that you have a new weapon in your inventory when you're in the upgrade menu

A few changes: Fixed a bug that gave the player 4x more health than they should've had Added twitch integration - set it up through the options menu. Controller not supported yet. Added backup lights for the car Increased threat level for the Apocalypse phase Various little fixes

A few changes: Fixed a bug that gave the player 4x more health than they should've had Added twitch integration - set it up through the options menu. Controller not supported yet. Added backup lights for the car Increased threat level for the Apocalypse phase Various little fixes

Patch changes Rebalanced how difficulties scale Improved performance Revamped UI logic for improved stability Added early version of controller/Steam Deck support Changed zombie spawn logic to be less of a ball Removed early Fire Truck spawns on easy difficulty Added controls hel

Thanks for checking out the game! We are currently working on some requested features already! We hope to get them out over the weekend. - Rework how the weapon upgrades work. Currently they're on an per weapon basis. We want to change it so it is now global. So if you swap out w

- Fix voice volume not respecting slider value - Fix unresponsive menu buttons. Should always complete a click now.

Removed the item delete button that snuck into release. Also fixed some VFX issues with the cannon.

Quick fix for a bug found in the starting difficulty. Won't be overwhelmed off the bat anymore!