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Update Notes for March 11
Patch changes
- Rebalanced how difficulties scale
- Improved performance
- Revamped UI logic for improved stability
- Added early version of controller/Steam Deck support
- Changed zombie spawn logic to be less of a ball
- Removed early Fire Truck spawns on easy difficulty
- Added controls help in options menu - only supports keyboard for now
- Improved reward messages for streaks
- Added cloud sync for stats
- Vehicles now run zombies over instead of getting pushed around by them
- Weapons now upgrade globally instead of individually
Upcoming
- Basic Twitch integration - allows viewers to spawn vehicles with their names on them. May the best viewer win.
- More weapons
- More vehicles