Triple Threat Achievement
Added another Achievement. Need to see if the on screen pop up works. :/

Added another Achievement. Need to see if the on screen pop up works. :/

I have coded in a Pop Up that shows once you have gotten an achievement.

I have changed some code surrounding the stars and how they display, and also am tinkering with how achievements get handed out.

- The first achievement I didn't see myself getting, I may have triggered it while I was testing in a test environment, but I didn't see the Steam overlay play, so maybe I need to change the code, or maybe I need to launch and test the app from Steam. So that is what I'm doing. -

I have added code in that makes me believe one should be able to get the First Star achievement unlocked on Steam.

- Deleted some extraneous text and buttons from the home screen. - Got the stars to Align again. When one beats a level they used to not get the stars properly assigned to the level they just beat. I removed a minus 1 and it seems to have fixed the problem.

- Next button was broken. - Next button worked on small test.

Good friend showed that the game was crashing when trying to play levels, it seemed to be only level 1 which was the issue. It was an array out of bounds issue, which also led me to realize that the name the game was displaying for the current level was incorrect. Dug around fixe

Hello? Did this resolve the save issue? I believe it did. I made the update like a week ago. Or maybe 9 days, but failed to hit publish until now. my b

- Ted the Toaster buff: if you miss a bomb shot with him you'll get another chance. - Added three new levels, and the GUI improved for their selection.

Ted the toaster is here! As a part of attempting to have a weekly update schedule adding a new "hero" was up next on the list of things to get done. Ted has has the special ability (which is what you get when you hit a blue peg) that explodes and clears out an area of pegs.

Hello, um, yes, I was not sure I remembered how to do updates, but I figured it out! Woot! I have TECHNICALLY added 7 more levels, but I think only one is accessible from the menu. The rest you may be able to play if you play in succession, but idk. Be back next Tuesday to see th

The proper pronunciation of the game was official decided upon. Credit is given to the decider in the credits page.

General Changes 7 new levels and 1 new hero. Full Screen mode now available. Can press Full Screen to maximize the size of the window. Stars should show up for every level now. Main Menu updated Added a "RESET" button which lets you play through to get a lower fail score. "LEVEL

- Aiming Aiming is now based on a math function that can update every frame instead of a pretend fire of a ball that takes a long time to determine whether or not the predicted shot should hit! - NEW HERO! (And levels) The HAT! Chef Toque joins the Crew with her "mind control" po

Changes I made: - Aiming Aiming is now based on a math function that can update every frame instead of a pretend fire of a ball that takes a long time to determine whether or not the predicted shot should hit! - NEW HERO! (And levels) The HAT! Chef Toque joins the Crew with her "