March 11 Update
Endless mode enabled again. New level added.

Developer posts and news about this game.

Endless mode enabled again. New level added.

Recursive card drawing bug in Endless mode fixed. Endless mode temporarily disabled. Audio settings not applying after launching the game fixed. Enemy arrival UI shrinking incorrectly during slow time fixed.

Every time cards are drawn, there is always 1 resource building and 1 turret building . Armory draw rate increased Armory cost reduced Unit movement changed to right-click Click indicator added to show where the player clicks Game icon changed Fixed an issue where building rotati

Late waves have more time between them. Starting resources are increased. Enemy numbers in later levels are reduced. Gems dropped by enemies are increased.

The Enemy Coming UI has been made smaller. Some sound effects have been lowered. The starting amount of coins has been increased. New achievements have been added. Enemy Waves are reduced. They can be Increased from hardness menu. Can anyone tell me how you earned 3 stars without

Tutorial explanations have been improved. Tank hangar and barracks models have been updated. Some optimization improvements. Slowdown effect added. Translations have been improved (I think).

Game mechanics changed drastically. New enemy Types added. Explanations added. Main Menu added.

Main menu added. enemies become stronger. if windmills are too close each other their production time will be reduced. end screen added.

Animations have been added. crabs models have been changed. environment has been changed.

Turrets can be rotated with mouse. Enemies coming time increased.

I will play Paddle Protectors

I will play Paddle protectors