1.9c Update (Unity fix)
1.9c Changes Updated to fix Unity exploit


1.9c Changes Updated to fix Unity exploit

1.9b Changes Added 5 new customers

Lately I've been considering how to add controller support to Foxcrate. Menu navigation would be an easy task, and the delivery screen can simply have a different button assigned to each of the available choices. The difficulty is figuring out what to do about: The truck screen T

Changes: Fragile packages now only 'damage' when set down, and it clearly tells you how many times doing this will cause it to break (3 times normally, 2 times if delicate) Bug Fixes: Fixed a bug that was causing the currently cleared difficulty level of a character to be added t

As of version 1.9, the game is now both easier and harder! On normal playthroughs, prior versions added 0:40 to the timer each day (and when selecting "More Packages" or "Incoming Pickups"), but this has now been raised to 0:45. While this doesn't seem like a major change, by the

Changes: Day advancement, More Packages, and Incoming Pickups all now add 0:45 seconds to the timer (up from 0:40 seconds) New difficulty modes added (unlocked by winning with a character), and new achievements for beating each difficulty level New achievements for packages deliv

Bug Fixes: Fixed a bug where hitting the back button just as the day was ending after placing an incoming crate on the truck caused you to get stuck until time runs out.

Bug Fixes: Fixed the truck being unable to visit the gas station Fixed the Topped Off achievement being awarded improperly

Changes: Added 2 new customers (the contest winners!) Bug Fixes: Fixed being able to ring the doorbell and 'deliver' a pickup crate immediately after picking it up

Now that all(?) the bugs have finally been shaken out of 1.7, we're looking ahead to the development of the game's Story Mode. The plan is to have plenty of dialogue between the characters, and daily manifests that you can select from for the delivery segments. We have not yet de

Bug Fixes: Fixed being able to select incoming packages from the start-of-day screen by clicking on houses directly, and putting them on the truck before the day even begins Fixed being able to select packages by clicking on houses during the delivery phase (the only time clickin

Changes: Changed Refuel to add more stops before running out of fuel Slightly increased size of gas station icon Bug Fixes: Fixed buttons not being clickable until a scene fully fades in (unintended side effect of 1.7a fix) Fixed fuel gague showing on delivery screen when it shou

Bug Fixes: Fixed clicking multiple times on character selection causing ghost houses to spawn on the map and remain until the game is restarted.

Changes: Added Vivi, a new character! Added Incoming Pickups as a daily extra Added 4 new achievements Bug Fixes: Fixed being unable to go back and pick up a package left on a porch after entering and exiting truck screen

As a special event, the first three players to post a video of a successful winning run will have their likeness (in animal form) appear in a future update as a customer! (Some restrictions on the design, naturally.) Reply with a link to the video to claim. Good luck!

Bug Fixes: Fixed "Actual Memorization" achievement not being awarded Fixed description of "Refuel" not being updated to reflect changes Fixed Flynn not moving if he's selected without cycling to a different player choice first

Changes: Added Zach, a new playable character! Added 3 new achievements Changed the way Refuel works. Now you have a gas level, and you need to visit the gas station periodically to refill it. If you run out of gas (even if it's your last stop), you lose. Bug Fixes: Fixed fullscr

Although it was a little rocky at first (I discovered two major bugs just after updating), Foxcrate now has its 1.5 update, which finally includes new extras to take for each day: Heavy Lifting -- For some packages, you walk at half speed while carrying them Chatty -- Customers h

Changes: Added 5 new daily extras (Heavy Lifting, Chatty, Confirm Drop, Memorized, and Refuel) Added 8 new achievements Bug Fixes Fixed Noelle not being playable Fixed being able to carry a second package out from the truck when one is already on the porch Fixed door close sound

A few bugs popped up in 1.5, so the version is temporarily being rolled back to 1.4 while they are hotfixed.