Lycans 0.15.3
Items in the inventory are no longer deleted when picking up another item from the ground. Fixed an issue with player display in the UI when there are more than 10 players.

Developer posts and news about this game.

Items in the inventory are no longer deleted when picking up another item from the ground. Fixed an issue with player display in the UI when there are more than 10 players.

Maximum number of players: 10 -> 12. The doors on the new map now open inward.

Hello everyone, The anniversary of Lycans' release is in one week! To celebrate, here’s an update that adds... a brand-new map! To enhance immersion in the game, I’ve implemented a system where footsteps sound different depending on the type of surface. The surface types include:

Fixed a bug with the spyglass and wolf transformation. Fixed the teleportation portal timers.

Minimum closing time of the portal: 60s -> 10s. Maximum closing time of the portal: 300s -> 180s. Fixed visual issues with the smoke from the smoke bomb.

Hello everyone! Lycans has just surpassed 20k sales! Thank you all! To show our appreciation, here’s a new update that will make wolf gameplay easier, along with a new item and some balancing adjustments. Now that players are getting better at the game, wolves are finding it incr

Hello everyone! Here's a new game update introducing a new item: the telescope! I've also decided to rework the game's lighting to give it more life. There are also some small adjustments to the spawn rates of potions and items. Enjoy the game! New Features Added the spyglass Sig

Balancing Cooldown for using the padlock: 30s -> 5s. Breaking a locked door consumes less health for villagers but a bit more for wolves. Portals close more quickly.

Hello everyone! We're back with a new update that adds a new item: The Padlock! We've also balanced the game to make matches easier for wolves who struggle a bit when playing with more experienced players. New Item: The Padlock Use it on a door to lock it. A locked door cannot be

New Features Hunter's crosshair changes color when a bullet hits/kills Added Battle Royale mode Rifle bullet is now an item rather than a collectible Activating the bullet reloads the rifle (a 10s delay is added when firing with the bullet in inventory to prevent easy kills) Bala

Hello! I'm back after a break from Lycans updates! I'm bringing some exciting new features that will really change the way the game is played, and I hope these changes will delight you. My goal is to make the game more strategically interesting and make each match truly unique wh

Balancing Slight increase of the duration of the Celerity and Audition effects. Other Removal of FPS display (debug mode). Default harvest score: 1000 -> 1200.

Bug fixes Fixed an issue with voice in the death voice chat when observing a player with the Paranoia effect.

Balancing Increased duration of the following effects: Flatulence, Glowing, Paranoia Decreased duration of the following effects: Invisibility, Night Vision Bug Fixes Fixed an issue where players could remain with a wolf skin after a game Fixed an issue with the potion spawn rate

Hello! It's been a while since the last update, and the reason is simple: I've spent all this time implementing a system to use items in Lycans. The first type of added item is potions! This also means that there will be more items later on... Potions can be found anywhere on the

Changes Players' footsteps can now be heard correctly in spectator mode. Added the ability to join a game by pressing the Enter key. The game code is now copied to the clipboard when revealed. Added the option to invert the Y-axis. Increased camera movement speed for controllers.

Bug Fixes Fixed an issue with the day/night cycle display. Fixed an issue with voice distance.

The 0.8 update is here! This update brings many small improvements to the game to make it even more enjoyable and prepare for the future. New Features Added a musical theme to the main menu. Added different backgrounds to the main menu. Added various jingles during the game. Adde

Fixed an an issue with text during an interaction (loot/vote) Fixed an issue with icon updates when switching from keyboard to controller Adjusted victory/defeat colors Repositioned the microphone icon (it was off by 2 pixels)

Changes Added key/control remapping Added controller support Added a color on the end screen to easily distinguish between winning and losing Increased loot spawn on the map during day and night (now configurable) All players can now display the game code A wolf that is not in th