Dualikiwi 1.2.4
Several small cosmetic & QOL changes: - Add logo to main screen. - Add button which opens up Workshop page. - Fix bug where controls glyph doesn't always appear as expected in some resolutions.

Developer posts and news about this game.

Several small cosmetic & QOL changes: - Add logo to main screen. - Add button which opens up Workshop page. - Fix bug where controls glyph doesn't always appear as expected in some resolutions.

Update Unity to latest version of Unity 6.0, to mitigate the security vulnerability described here:

Fix several UI bugs, mostly controller-related. Fixed issues include: - Custom Level Theme sometimes set to Desert unexpectedly. - Text input fields not escapable on controller. - Popup panels don't prevent background UI elements from being selectable for controllers, preventing

- Add tutorial for the "restart" button.

This update adds several features to Dualikiwi: Custom Level Completion Indicator After completing a level from the Level Browser, it will be given a green "Completed" Badge. Levels with this badge can be used in collections using the new World Creator! World Creator Players can

Ensure rock sticks to 8-directional movement Prevent bombs from remaining between level restarts

Fix multiple levels sometimes being generated at once

Fix world levels playing in reverse alphanumeric order, instead of regular alphanumeric order as documented in the workshop guide.

This update gives users the ability to create "Worlds", i.e. collections of their custom levels, to be shared on the Steam Workshop. Workshop Guide Additional changes / bugfixes: Add support for deleting custom levels. Lose screen no longer appears after restarting a recently fai

Hello all! It's been great to read + hear that folks are enjoying the game! This change is for fixing a bug which slipped through the cracks: - Fix a broken transition found when navigating away from the final level using a keyboard shortcut / controller button