DOUGH: A Crime Strategy RPG

OMNIA · NotTheBestGames

Released
Jul 26, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    7th June Small Update

    Here is a small update it includes: UI improvements A handful of small bug fixes Some bigger bug fixes Tutorial bug fix and improvements In the next update(s) you can expect: City map overview More bug fixes Potentially the first version of the schemes system Potentially Tutorial

  2. Developer post

    Idea discussion #1 : Schemes

    This is something that I wanted to start for a long time, so here is the first post/discussion of this kind, hopefully there will be many more SCHEMES One thing I felt was missing in the game were ways to make certain elements of the game more in depth or fun, both from a diploma

  3. Developer post

    Leaving Early Access dilemma

    Hey, what's goin' on, huh? Hope youse all doin' good? Listen, I got a little situation here, a real pickle, ya know? Got a bunch of funding options out there for new gaming ventures, but some of these wiseguys want a full release of the game, others wanna narrative piece — it's a

  4. Developer post

    Leaving Early Access dilemma

    Hey, what's goin' on, huh? Hope youse all doin' good, capisce? Listen, I got a little situation here, a real pickle, ya know? Got a bunch of funding options out there, but some of these wiseguys want a full release of the game, others wanna narrative piece — it's a whole circus.

  5. Developer post
  6. Developer post

    21th December Update

    I've released a new update aimed at balancing and improving the new player experience including among other things: Experience for minor skills, so chance of success increases as well as the amount of money you can earn from these skills This feature is also explained in the tool

  7. Developer post

    Updated Primary Branch

    Primary Branch has now been updated to the latest test branch. After that new stuff was added to test branch including: Fixes Fixed an issue with paging ui elements not showing correctly Fixed an issue with paging ui elements not populating correctly after changin pages Improveme

  8. Developer post

    28th February Test Branch Update

    Changes Changed from Machine Gun to Tommy Gun to be more period/setting appropriate. Changed Building information "Produce" checkbox label to be "Active" Fixes Fixed an issue that was not showing the scroll for Available Business from the very start Fixed Buying Liquor/Guns/Beer

  9. Developer post

    27th February Test Branch Update

    Changes Lowered chance for encounters to happen Employees asking for raise is now significantly lower(from 50% to 5%) Changed Associate UI showing train below busy Fixed "Lowering wanted level" missions text Changed multiple events to only show up in the first year Fixes Fixed pr

  10. Developer post

    31 January Weekly Update

    From now on(including this one) updates will be first available in the beta branch, it will allow me to post more frequent updates while also not stressing whether there is something I forgot to test, implement, playthrough, etc Joining the beta is simple. Click on Dough with rig

  11. Developer post

    January 24th Weekly Update

    These are this week's changes: Additions There is now a popup in order to confirm whether you want to hire someone You can now select whether to receive lifestyle and food costs(except for two very important ones when you can't afford lifestyle or food costs) message by checking

  12. Developer post

    January 17th, Weekly Update

    Changes Removed civilians that break immersion as they have unrealistic clothing Changed inspect tooltip to indicate that a wanted level might increase if you inspect a business, and also hopefully made it in game realistic by explaining it why(someone might find you suspicious)

  13. Developer post

    December 14th Weekly Update

    Changes Removed unneeded resources in Fire Sale Slightly Redesigned Resources In Fire Sale Gave more importance to money to be made in the UI design of fire Sale Headquarters Storage Upgrade now give extra storage space. Changed the color to a red color to Fire Sale UI's "Full St

  14. Developer post

    Weekly Update 27th November 2024

    After some pause there is a new update. It's somewhat slim but Ultra Wide support was requested feature and it took a while to get every part working. Hopefully everything should be ok on that. Hopefully I will manage to make next update bigger. Here is the full changelog: Fixes

  15. Developer post

    November 8th Weekly Update

    Fixes Fixed Inspect Feature tooltip text to be better formatted Fixed an issue that was enabling missions to be clicked even if they are not available Fixed an issue where the addition of quickly opening missions enabled you to bypass certain requirement checks(aka selling beer y

  16. Developer post

    1st November Weekly Update

    This week's update is now live! Improvements Improved playing of sounds on scaling up on NPC UI Outline of buildings now doesn't show if you are just moving the mouse over the building Fixes Fixed in character creator changing background the wrong button graphic was being activat

  17. Developer post

    25 October Patch notes

    A bit of unneeded background Hopefully I can regain and post some more updates as I got motivated and inspired for certain problems of the game. Unfortunately it's a tough period both personal and financial wise, so not sure how much the spark will last to be honest, but nonethel

  18. Developer post

    7th October Patch Update

    Changes "Ears Everywhere" now has a bigger area knowledge gain modifier(from 10% increase to 50% increase per level) Schemer now has Associate guns and Associate beer talents Starting Toughness now increases max health by 6 Additions When changing archetype more appropriate talen

  19. Developer post

    26th September Patch Notes

    Changes Injury now no longer happens if you are the only employee(it kills the momentum of the game imo, though it might get abused by users so we will see how good it is) You can no longer get injured in tutorial Increased price for upgrading max money Increased starting max mon

  20. Developer post

    September 15 Patch Notes

    Fixes -Blackmail was getting unlocked before smuggle for soldier and enforcer -Fixed Fog issues in certain parts -Fixed an issue where you could still perform operations on dead player -Fixed losing relationship with political faction when a new mayor is elected -Fixed an issue w