Necroslayer

Billyfighter

Released
Mar 19, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    New adventure begins... Dreamspring.

    Dreamspring... A new project which has been long in the works is finally announced. While it may seem similar to Necroslayer, nearly every system has been rewritten from the ground up. New weapon, quest, codex, inventory systems, and much more. Play testing will begin shortly and

  2. Developer post

    v1.0.8 Bug fixes and new side quest

    Thanks to Daniccus , who recently started a series on YouTube for the game which has helped uncover a few bugs. He also discovered a secret in his second video, good job! Fixes for v1.0.8: -Swimming no longer strobes above the surface. -Reduced intense lighting in many caves. -A

  3. Developer post

    v1.0.7 Dash is now middle mouse button

    -Due to some suggestions, dash is now middle mouse button. -Adds partial controller support for the game. This is for game testers to give feed back. Currently only the player's manual will display buttons. Settings and dialogue options are known to not work with controller. Cont

  4. Developer post

    Player Map Marker and fixes

    -Map in the pause menu now displays your player location. -Fixed relic chests from respawning repeatedly in Necromancer's Lair. -Fixed area in Stonewood Pass to prevent getting stuck.

  5. Developer post

    Inverted Y Axis option

    As per request, you can now invert the vertical look axis in the settings.

  6. Developer post

    Weapon Bar Update

    New weapon bar that displays weapons upon switching. This will make it easier to know what weapons you can equip and what their hotkey number is. Update also includes many UI tweaks and a bug fix for Dahkil's quest.

  7. Developer post

    v1.0.3 bug fixes and additions

    -UI color adjustments. -Tutorial reworks. -Continue game now displays previous character and level. -Fixed bug with fire dragon kill not saving.

  8. Developer post

    v1.0.2 bug fixes

    -Fixed floating bricks in the final dungeon. -Soul Stone mention in Player's Manuel. -End game dialogue fixed.

  9. Developer post

    v1.0.1 bug fixes

    -Added some new LODs to improve FPS. -Player no longer moves in character select upon starting a new game. -New page in the player's manual explaining meta progression.

  10. Developer post

    Full Release

    Thank you to all who play tested and reported issues.

  11. Developer post

    Bug fixes

    -Potion buttons no longer fail to activate. -Tutorials can now be turned off in the settings menu. -Fixed a bug that made the player slide on death.

  12. Developer post

    FPS Improvement Patch

    This update should fix many known areas where FPS would tank. Maximized occlusion culling for all objects on the maps. Some scripts have been removed and others have been fixed for better performance. Please report if FPS has improved or not. Issues will vary for individual playe

  13. Developer post

    Hotfixes

    Last update broke tutorials around town. There's a new hotfix which fixes that. Mage attack has also been fixed from a three round burst to a stream of bolts. Even upon leaving early access, bugs and issues will always be fixed, but they must be reported and I'll need more inform

  14. Developer post

    Nearing full game release

    This is a massive update with many additions and overhauls to the game. This is bringing the game close to leaving early access, as most of the content planned has been added and bug reports have been fixed. As always, please report any new bugs in the steam community or the disc

  15. Developer post

    Large Update for Polish/Fixes

    Player changes: -Pressing block now queues up after attacks, improving the flow of combat. -Mysana's siphon spell is now twice as fast. -Most weapons now reach longer on attack. -Every new game starts off with one life and mana potion. -Player torch illumination adjusted with les

  16. Developer post

    Player controller overhaul!

    All new player controller changing how the game is played. -New ability to dash, allowing you to easily break pots or knockback enemies. -Ability to auto sprint. -All new smooth look camera and movement, as well as camera bob. -Crouch and swim has been integrated. -New tutorials

  17. Developer post

    Sound overhaul

    -Enemy magic auras make noises, enemies now have footsteps at close range that change on different terrains, and even splash through water when walking in it. -Fixed Matriarch's dialogue. -Fire skeleton weapons now despawn properly.

  18. Developer post
  19. Developer post

    New content and fixes

    -Several new areas added with ice and fire dragon battles to be found, along with the home of the dark elves. -Three new achievements related to the added areas. -New effects for all weapons per level. -Button descriptions display on mouse over in all menus. -Fixed bug that remov

  20. Developer post

    Sound overhaul

    Major sound overhaul included in this update. A major bug making evil magic one hit the player with or without protection has been fixed. Plus several small fixes such as enemy body parts despawning quicker, several small typos, and more.