Realms and Ruins: Abencor

Bonedude Games Studios LLC

Released
Jul 28, 2026
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    v1.03 - Engine Stability information -- Bugfixes/improvements

    Bad News: The Engine I'm using seems to randomly cause crashes that happen inconsistently - that is I cannot replicate them even if you send me a save file right before the issue occurs. Even during my own testing on 2 desktops, 2 laptops (one Windows, one bazzite) a steam deck a

  2. Developer post

    Hotfix v1.02

    • Fixed an issue with some equip/unequip event scripts where item stats were not applying properly

  3. Developer post

    v1.01 bug fixes and start improvements

    Based on player feedback, I added some new things to improve the new player experience. Changes below: • Added an option for the player to pick a background (Warrior, Scout, Apprentice) at start up with some starting equipment, with a brief explanation of how skills work • Added

  4. Developer post

    Realms & Ruins: Abencor is OUT NOW! Take advantage of the launch discount!

    If you enjoy classic first-person dungeon crawlers inspired by games like Wizardry , Might & Magic , and Legend of Grimrock , I hope you'll give it a try. -Handcrafted world -Solve puzzles and uncover ancient secrets -Recover powerful artifacts before an ancient evil awakens

  5. Developer post

    July 2026 - Launch day in 23 days

    Not much to share, NextFest went great and the game is finished, tested, uploaded, and ready to go on Steam. All that's left is one final click: Submit on July 28th . Launch price will be $11.99 USD with a slight discount for launch. See you on launch day! Wishlist on Steam View

  6. Developer post

    June 2026: Official Release Date, Next Fest, Final Polish Pass

    ​Steam Next Fest is nearly upon us! The demo has been out for a little bit now and is ready for Next Fest which is a couple weeks away. This month I'd like to officially announce: Realms & Ruins: Abencor will release on July 28th, 2026. In a little under 2 months! The final g

  7. Developer post

    Demo v1.1 Live

    I've updated the demo with the following: • Disabled terminal window when launching the game • Removed coin "items" and grant currency upon opening chests • Added a popup regarding how to interact with NPC's

  8. Developer post

    May 2026 - Steam Demo is Live!! Nextfest, release date etc...

    The Realms & Ruins: Abencor Steam demo is finally live! It's a small slice of the game to give you an idea of what to expect before I launch the full game. It contains a small area, the Listless Swamp and two mini dungeons with some monsters, traps, treasures and quests to do

  9. Developer post

    March 2026: Demo is complete! Testers needed!

    ​Hello everyone, The demo for Realms & Ruins is complete! I've since launched a closed test for it if you would like to participate or check out a peak of R&R: Abencor a bit early. All you have to do is join the Discord and I can add you to the tester role which gets you

  10. Developer post

    February 2026: Beta Phase! Upcoming Demo and more!

    ​Over the last development stretch, Realms & Ruins crossed a major milestone. WE ARE OFFICIALLY IN BETA! ​All core content is in and R&R is feature complete. From here on it’s heavy playtesting, balancing, polish passes (enemies, items, skills, quests, animations), bug fi

  11. Developer post

    January 2026 - Happy new year! Road to release!

    Just a quick update, only a few bullet points but a major milestone has been completed. Updated several item descriptions Added 18 new items to the game Added 8 new skills , with all skills now functionally complete pending final code polishing and testing Refactored some skills

  12. Developer post

    December 2025: New Trailer, Release Timeline, Some Updates

    Happy holidays! I hope everyone is staying warm. This update focuses on refining core combat systems, improving status effect behavior, and tightening up map design. I’ve also put together a new gameplay trailer! Check it out: View game page At this point, Realms & Ruins: Abe

  13. Developer post

    October 2025 - Polish and Performance enhancements

    This month’s update focuses on a lot of polish and performance tweaks in addition to some things I had been procrastinating on while working on other tasks. I did an entire playthrough, recorded footage and came out with some tighter boss fights, smoother dungeons, better enemies

  14. Developer post

    September 2025: The Treasure Update!

    Another month in the books! This update includes me filling out the world with treasures and quests, along with some bug fixes, new systems, stats, some puzzles and expanding some of the existing areas of the game to make exploration more meaningful. Before I list the bullet poin

  15. Developer post

    August 2025 - Animations and UI Improvements!

    Summer is nearly over but I've been hard at work. Here’s a rundown of what’s been worked on over the last 30 days or so: Refactored the boat launch script to prevent an exploit that permanently increased player movement speed Adjusted water tile tags and movement modifiers to ali

  16. Developer post

    July 2025: Full playthrough, tons of fixes!

    Happy July! It's been scorching hot this month but this update is hot with lots of little fixes and tweaks. Like I've mentioned before, my goals for R&R going forward are finalizing a few systems, adding treasures, filling in missing dialogue and lots of bug fixes and playtes

  17. Developer post

    June 2025 - 2 years in! 500 wishlist milestone! New dungeon complete, timeline a

    Happy summer! This month marks 2 years since I officially announced Realms & Ruins: Abencor. I've been staying busy post DCjam2025. After the jam, R&R reached over 500 wishlists and still growing! This is awesome and I never thought it this many people would be interested

  18. Developer post

    April 2025 - Dungeons, DCJam2025 and more!

    Hello everybody! Lots of work done this month, even if the bullet list is a bit short. 2 dungeons completed and another one started, fast travel system and more implemented! This month, I'll be trying to wrap up the castle dungeon, but also Dungeon Crawl Jam 2025 is coming up and

  19. Developer post

    March 2025, Main Quest Complete! New engine update and more!

    The main quest is finally complete! So it's official, the main quest for Realms & Ruins: Abencor is playable from start to finish! I wrapped up some of the final boss area scripting and the credits roll at the end! That is to say, some areas of the game are a bit barebones, s

  20. Developer post

    February 2025 - Final dungeon complete (mostly)! Discord, new skill, bug fixes,

    Hello everybody! I'm a bit late this month but I wanted to push through completing the 2 sub-dungeons for the final area of the game. So that means the actual building/scripting for the final dungeon is complete but I still need to complete the final encounter and wrap up the sto